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	<title>Sheroes in Games Wiki - Contribuciones del usuario [es]</title>
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	<updated>2026-05-26T12:12:56Z</updated>
	<subtitle>Contribuciones del usuario</subtitle>
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	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Formando_Hero%C3%ADnas_-_Workshop_de_jogos_para_meninas&amp;diff=4810</id>
		<title>Formando Heroínas - Workshop de jogos para meninas</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Formando_Hero%C3%ADnas_-_Workshop_de_jogos_para_meninas&amp;diff=4810"/>
		<updated>2022-10-12T21:53:04Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{WorkshopInfo |startdate=2022/09/24 |enddate=2022/09/25 |duration=12 horas |atendees=50 |modality=Presencial e Virtual |wslanguage=Português |organizer=ERA Game Studio |f…»&lt;/p&gt;
&lt;hr /&gt;
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|startdate=2022/09/24&lt;br /&gt;
|enddate=2022/09/25&lt;br /&gt;
|duration=12 horas&lt;br /&gt;
|atendees=50&lt;br /&gt;
|modality=Presencial e Virtual&lt;br /&gt;
|wslanguage=Português&lt;br /&gt;
|organizer=ERA Game Studio&lt;br /&gt;
|facilitator=Ana Antar, Lia Fuziy, Tainá Félix e  Luciana Comin.&lt;br /&gt;
}}&lt;br /&gt;
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|wstoolkit=Construct 3: Desarrollo de videojuegos, Construct 3: Tips and Tricks, STORYTELLING NOS GAMES: 3 DICAS DE COMO CRIAR BONS ROTEIROS, Storytelling nos games: a arte de criar histórias jogáveis&lt;br /&gt;
}}&lt;br /&gt;
O workshop Sheroes In Games acontece de forma gratuita, a fim de democratizar o acesso à informação ao desenvolvimento de jogos, de forma híbrida, sendo simultaneamente online no nosso servidor do Discord e presencial, no Goethe Institut Salvador. &lt;br /&gt;
&lt;br /&gt;
DIA 1&lt;br /&gt;
Mesa de Abertura:&lt;br /&gt;
Abrindo o nosso evento, nós teremos uma Mesa Redonda: Jogos que viram filmes, filmes que viram jogos, com as convidadas Luciana Comin e Tainá Félix. Onde vamos falar sobre Transmídia,o que é, quais as suas principais características, trazendo jogos da atualidade que viraram filmes/séries de sucesso e como isso repercute na criação de universos ficcionais para jogos. &lt;br /&gt;
&lt;br /&gt;
Oficina de Narrativa - Criando a sua história:&lt;br /&gt;
Ministrada por Ana Antar,  CEO e Produtora da ERA Game Studio. É produtora nacional da Women Game Jam e do Sheroes In games. É diretora Teatral formada pela UFBA, Especialista em Game Design, pela UNEB, gerente de projetos, roteirista, produtora e articuladora cultural.&lt;br /&gt;
&lt;br /&gt;
Resumo&lt;br /&gt;
Nesta oficina trabalharemos princípios básicos da narrativa, trazendo as principais diferenças entre um roteiro para games e um roteiro para cinema, passando pelos elementos que compõem um jogo além da história. &lt;br /&gt;
Tendo como proposta principal trabalhar conceitos básicos da narrativa como lugar, conflito e personagens e a partir disso cada participante criar uma história para o seu jogo, levando em consideração sua perspectiva pessoal, cultural e social. &lt;br /&gt;
&lt;br /&gt;
DIA 2&lt;br /&gt;
Oficina Fazendo um jogo de Plataforma com Construct 3&lt;br /&gt;
&lt;br /&gt;
Ministrada por Lia Fuziy, Formada em Tecnologia em Jogos Digitais e pós graduada em Docência do Ensino Superior, Professora na faculdade Méliès, Programadora e Game Dev.&lt;br /&gt;
&lt;br /&gt;
Resumo:&lt;br /&gt;
Nesta Oficina conheceremos o construct 3 e aprenderemos a criar um jogo no estilo Plataforma, passando pela a concepção do menu, jogo, tela de final até publicação do projeto.&lt;br /&gt;
Essa oficina tem como proposta introduzir, de maneira geral, um panorama da ferramenta Construct 3 e sua usabilidade na produção de jogos.&lt;br /&gt;
O Construct é um editor de jogos 2D baseado em HTML5, desenvolvido pela Scirra Ltda. É destinado primeiramente para não-programadores, permitindo a criação rápida de jogos, usando um editor visual e um sistema de lógica baseada em comportamento.&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvimento_de_Jogos_para_Meninas&amp;diff=1410</id>
		<title>Desenvolvimento de Jogos para Meninas</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvimento_de_Jogos_para_Meninas&amp;diff=1410"/>
		<updated>2021-11-25T12:44:00Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{WorkshopInfo |startdate=2021/11/20 |enddate=2021/11/21 |duration=6 horas |atendees=40 |modality=Virtual |wslanguage=Portugués |organizer=ERA Game Studio |facilitator=Ana…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WorkshopInfo&lt;br /&gt;
|startdate=2021/11/20&lt;br /&gt;
|enddate=2021/11/21&lt;br /&gt;
|duration=6 horas&lt;br /&gt;
|atendees=40&lt;br /&gt;
|modality=Virtual&lt;br /&gt;
|wslanguage=Portugués&lt;br /&gt;
|organizer=ERA Game Studio&lt;br /&gt;
|facilitator=Ana Antar, Lia Fuziy e Rafaella Moraes&lt;br /&gt;
}}&lt;br /&gt;
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|wstoolkit=Modicar juegos cotidianos, Mulheres Influentes na Industria de Jogos, Mulheres importantes na história da tecnologia, Prototipagem em Papel para Jogos Digitais, Storytelling - Khan Academy - Pixar in a Box, Twine Cookbook: Official Twine Guide&lt;br /&gt;
}}&lt;br /&gt;
O universo dos jogos é conhecido por ser um ambiente tóxico, em que a presença de mulheres ainda é baixa. O que nós queremos é mudar isso a partir da raiz, oportunizando às meninas se familiarizarem com esse ambiente cada vez mais cedo e, com isso, descobrir o quão divertido pode ser criar um jogo a partir das suas ideias.&lt;br /&gt;
Desenvolver jogos é mais fácil do que parece e, com certeza, mais divertido do que você imagina. E, para descobrir esse mundo de possibilidades, você poderá experimentar colocando a mão na massa, ou melhor, no código. &lt;br /&gt;
Pode parecer um bicho de sete cabeças, mas, para usufruir desse mundo, é preciso começar de algum lugar, e é esse o objetivo do Sheroes In Games: aproximar as nossas jovens heroínas do mundo dos jogos para que elas descubram, cada vez mais cedo, que esse, não só é um mundo onde meninas e mulheres são bem vindas, mas que elas são, sobretudo, necessárias. &lt;br /&gt;
O Sheroes In Games é uma iniciativa conjunta de diversos países da América Latina e Europa, que querem aproximar meninas do desenvolvimento de jogos cada vez mais cedo. &lt;br /&gt;
Desenvolver jogos é uma possibilidade de trabalhar a sua criatividade, capacidade de resolver problemas, além de abrir um mundo novo onde a sua imaginação é quem dita as regras. E, para isso, estamos oferecendo o Workshop inteiramente gratuito de Desenvolvimento de Jogos, para meninas de 12 à 18 anos de todo o Brasil. O workshop vai contar com aulas sobre a história dos videogames, roteiro, prototipagem e programação. As participantes terão a oportunidade de desenvolver o seu primeiro jogo durante o evento.&lt;br /&gt;
Elas podem vir a se tornar desenvolvedoras no futuro e isso pode ser não apenas um hobby, como uma carreira. O objetivo do projeto é dar ferramentas para que elas possam construir os seus próprios mundos. &lt;br /&gt;
&lt;br /&gt;
Aqui no Brasil, o evento é uma realização da ERA Game Studio e do Goethe Institut, com a parceria do Comunidades Virtuais, acontece nos dias 20 e 21 de novembro de 2021.&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Estere%C3%B3tipos_de_g%C3%AAnero_em_videogames:_di%C3%A1logos_sobre_sexismo,_homofobia_e_outras_formas_de_opress%C3%A3o_na_escola&amp;diff=998</id>
		<title>Estereótipos de gênero em videogames: diálogos sobre sexismo, homofobia e outras formas de opressão na escola</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Estere%C3%B3tipos_de_g%C3%AAnero_em_videogames:_di%C3%A1logos_sobre_sexismo,_homofobia_e_outras_formas_de_opress%C3%A3o_na_escola&amp;diff=998"/>
		<updated>2021-10-25T12:07:54Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{TEGroundProduct |isAbout=Gender }} {{LOMEducational |dificulty=Intermedio |intendedenduser=Docente |telanguage=Portugués |context=Distancia |agerange=14-17 }} {{License…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Gender&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
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|intendedenduser=Docente&lt;br /&gt;
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|agerange=14-17&lt;br /&gt;
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{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
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}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|TEURL=http://www.sbgames.org/sbgames2016/downloads/anais/157420.pdf&lt;br /&gt;
|intent=Neste artigo publicado no SBGames 2016 são apresentadas as reflexões iniciais de uma pesquisa, ainda em andamento, acerca das representações de gênero em videogames e seu papel na constituição de identidades sexuais e de gênero entre os adolescentes no espaço escolar.&lt;br /&gt;
&lt;br /&gt;
Com base nos dados gerados, pretende-se realizar um mini-documentário com roteiro desenvolvido pelos estudantes. Essa é uma pesquisa de cunho interpretativista e a discussão acerca dos temas em tela será feita por meio de sessões exploratórias (AOPEs).&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Game_Industry&amp;diff=997</id>
		<title>Game Industry</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Game_Industry&amp;diff=997"/>
		<updated>2021-10-25T12:03:13Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{License |payment=No |licenseversion=No Corresponde }} {{BasicProductBody}} The video game industry is the industry involved in the development, marketing, and monetizatio…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
|licenseversion=No Corresponde&lt;br /&gt;
}}&lt;br /&gt;
{{BasicProductBody}}&lt;br /&gt;
The video game industry is the industry involved in the development, marketing, and monetization of video games. It encompasses dozens of job disciplines and its component parts employ thousands of people worldwide.&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Entendendo_a_marginaliza%C3%A7%C3%A3o_das_mulheres_na_hist%C3%B3ria_dos_games&amp;diff=996</id>
		<title>Entendendo a marginalização das mulheres na história dos games</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Entendendo_a_marginaliza%C3%A7%C3%A3o_das_mulheres_na_hist%C3%B3ria_dos_games&amp;diff=996"/>
		<updated>2021-10-25T12:01:01Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{TEGroundProduct |isAbout=Game Industry }} {{LOMEducational |dificulty=Inicial |intendedenduser=Estudiante, Docente, Tecnico |telanguage=Portugués |context=Distancia }} {…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Game Industry&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Estudiante, Docente, Tecnico&lt;br /&gt;
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|context=Distancia&lt;br /&gt;
}}&lt;br /&gt;
{{License}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
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|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|TEURL=https://www.overloadr.com.br/especiais/2020/3/historia-roberta-williams-sierra-marginalizacao-mulheres-videogames&lt;br /&gt;
|TEPlatform=Otros&lt;br /&gt;
|intent=Através da história de Roberta Williams e sua empresa ''Sierra Entertainment'' é possível entender a trajetória das mulheres na indústria de jogos e sua marginalização neste mesmo espaço.&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=A_Representatividade_das_Mulheres_nos_Games&amp;diff=995</id>
		<title>A Representatividade das Mulheres nos Games</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=A_Representatividade_das_Mulheres_nos_Games&amp;diff=995"/>
		<updated>2021-10-25T11:54:32Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{TEGroundProduct |isAbout=Gender }} {{LOMEducational |dificulty=Intermedio |intendedenduser=Estudiante, Docente |telanguage=Portugués |context=Distancia |learningresource…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Gender&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Estudiante, Docente&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=texto narrativo hipertexto&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=Sí&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|TEURL=https://www.sbgames.org/sbgames2017/papers/CulturaFull/175394.pdf&lt;br /&gt;
|TEPlatform=Otros&lt;br /&gt;
|intent=Este artigo publicado no SBGames 2017 tem o intuito discutir quais fatores levam a falta de representatividade e reconhecimento das mulheres na indústria de jogos.&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Mulheres_importantes_na_hist%C3%B3ria_da_tecnologia&amp;diff=994</id>
		<title>Mulheres importantes na história da tecnologia</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Mulheres_importantes_na_hist%C3%B3ria_da_tecnologia&amp;diff=994"/>
		<updated>2021-10-25T11:46:24Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{TEGroundProduct |isAbout=Game Industry }} {{LOMEducational |dificulty=Inicial |intendedenduser=Estudiante, Docente, Tecnico, Workshop Organizaer |telanguage=Portugués |c…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Game Industry&lt;br /&gt;
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{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Estudiante, Docente, Tecnico, Workshop Organizaer&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=weblog&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=Sí&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|TEPlatform=Otros&lt;br /&gt;
|intent=As mulheres foram protagonistas do início da revolução tecnológica, nestas listas estão relacionadas diversas mulheres que revolucionaram o universo da tecnologia e dos jogos.&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations}}&lt;br /&gt;
Listas de Mulheres na Tecnologia&lt;br /&gt;
* [http://www.bitgirls.dcc.ufmg.br/modelos.html Mulheres na computação]&lt;br /&gt;
* [https://canaltech.com.br/internet/as-dez-mulheres-mais-importantes-da-historia-da-tecnologia-59485/ As dez mulheres mais importantes da Tecnologia]&lt;br /&gt;
* [https://www.techtudo.com.br/listas/2021/03/sete-vezes-em-que-as-mulheres-mudaram-o-rumo-da-tecnologia.ghtml Sete vezes em que as mulheres mudaram o rumo da tecnologia]&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Mulheres_Influentes_na_Industria_de_Jogos&amp;diff=993</id>
		<title>Mulheres Influentes na Industria de Jogos</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Mulheres_Influentes_na_Industria_de_Jogos&amp;diff=993"/>
		<updated>2021-10-25T11:38:33Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Game Industry&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Estudiante, Docente, Tecnico, Workshop Organizaer&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=weblog&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=Sí&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|intent=Listas de mulheres que têm um papel importante na história da indústria de jogos. Desde a criação dos primeiros games e novos gêneros ou tecnologias.&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Industria de los videojuegos&lt;br /&gt;
|area=Mujeres referentes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
Listas de mulheres influentes&lt;br /&gt;
&lt;br /&gt;
* [https://br.ign.com/brasil/18442/news/conheca-13-mulheres-que-sao-essenciais-na-industria-dos-jogos 13 mulheres que são essenciais na indústria dos jogos] &lt;br /&gt;
* [https://blog.oficinadosbits.com.br/conheca-5-mulheres-importantes-na-industria-dos-games/ 5 mulheres importantes na indústria dos games]&lt;br /&gt;
* [https://bdjogos.com.br/noticia.php?id=10666 9 mulheres que influenciaram e marcaram sua história no mundo dos games]&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Mulheres_Influentes_na_Industria_de_Jogos&amp;diff=992</id>
		<title>Mulheres Influentes na Industria de Jogos</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Mulheres_Influentes_na_Industria_de_Jogos&amp;diff=992"/>
		<updated>2021-10-25T11:35:35Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{TEGroundProduct |isAbout=Game Industry }} {{LOMEducational |dificulty=Inicial |intendedenduser=Estudiante, Docente, Tecnico, Workshop Organizaer |telanguage=Portugués |c…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Game Industry&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Estudiante, Docente, Tecnico, Workshop Organizaer&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=weblog&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=Sí&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|intent=Listas de mulheres que têm um papel importante na história da indústria de jogos. Desde a criação dos primeiros games e novos gêneros ou tecnologias.&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Industria de los videojuegos&lt;br /&gt;
|area=Mujeres referentes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
[https://br.ign.com/brasil/18442/news/conheca-13-mulheres-que-sao-essenciais-na-industria-dos-jogos 13 mulheres que são essenciais na indústria dos jogos]&lt;br /&gt;
[https://blog.oficinadosbits.com.br/conheca-5-mulheres-importantes-na-industria-dos-games/ 5 mulheres importantes na indústria dos games]&lt;br /&gt;
[https://bdjogos.com.br/noticia.php?id=10666 9 mulheres que influenciaram e marcaram sua história no mundo dos games]&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Metodologias_ativas_-_Storytelling_-_Parte_1&amp;diff=824</id>
		<title>Metodologias ativas - Storytelling - Parte 1</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Metodologias_ativas_-_Storytelling_-_Parte_1&amp;diff=824"/>
		<updated>2021-10-21T14:01:10Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Storytelling&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Docente&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|TEtype=Consejo&lt;br /&gt;
|TEURL=https://www.plannetaeducacao.com.br/portal/metodologias-ativas/a/276/storytelling-alunos-historias-e-jogos-parte-01&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Es una serie recomendaciones (artículos) de cuatro textos, que muestra qué es y cómo producir una historia y su relación con el mundo de los juegos. Muestra los diferentes elementos que ayudan en la calidad visual del juego, estéticos, interfaz y jugabilidad, entre otros. Esta serie de textos ayuda, de forma sencilla, en la producción de historias que sean apropiadas para el mundo de los juego insertando al estudiante en su propia aventura y también ayudando a expandir su imaginación y ofreciendo un canal para su expresión textual. Un buen juego también se hace con una buena historia que le da al jugador una inmersión profunda en su mundo y tener la motivación para participar en el juego en sus elecciones y decisiones. Saber contar y escribir una buena historia es muy importante para atraer la atención de los lectores.&lt;br /&gt;
&lt;br /&gt;
Parte 1 - Introdução e Ementa&lt;br /&gt;
https://www.plannetaeducacao.com.br/portal/metodologias-ativas/a/276/storytelling-alunos-historias-e-jogos-parte-01&lt;br /&gt;
&lt;br /&gt;
Parte 2 - Como uma história é estruturada e como se dá a jornada do personagem principal.&lt;br /&gt;
Atividade proposta incluída.&lt;br /&gt;
https://www.plannetaeducacao.com.br/portal/a/292/storytelling-alunos-historias-e-jogos-parte-02&lt;br /&gt;
&lt;br /&gt;
Parte 3 - Como tornar uma narrativa dinâmica e adicionar níveis de dificuldade assemelhando aos jogos.&lt;br /&gt;
Atividade proposta incluída.&lt;br /&gt;
https://www.plannetaeducacao.com.br/portal/a/297/storytelling-alunos-historias-e-jogos-parte-3&lt;br /&gt;
&lt;br /&gt;
Parte 4 - Como adequar sua narrativa à jogabilidade.&lt;br /&gt;
Atividade proposta incluída. &lt;br /&gt;
https://sheroesingames.unq.edu.ar/wiki/index.php/Metodologias_ativas_-_Storytelling_-_Parte_4&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Desarrollo de videojuegos&lt;br /&gt;
|area=Diseño y desarrollo&lt;br /&gt;
|comment=Storytelling&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
Parte 1 - Introdução e Ementa&lt;br /&gt;
https://www.plannetaeducacao.com.br/portal/metodologias-ativas/a/276/storytelling-alunos-historias-e-jogos-parte-01&lt;br /&gt;
&lt;br /&gt;
Parte 2 - Como uma história é estruturada e como se dá a jornada do personagem principal.&lt;br /&gt;
Atividade proposta incluída.&lt;br /&gt;
https://www.plannetaeducacao.com.br/portal/a/292/storytelling-alunos-historias-e-jogos-parte-02&lt;br /&gt;
&lt;br /&gt;
Parte 3 - Como tornar uma narrativa dinâmica e adicionar níveis de dificuldade assemelhando aos jogos.&lt;br /&gt;
Atividade proposta incluída.&lt;br /&gt;
https://www.plannetaeducacao.com.br/portal/a/297/storytelling-alunos-historias-e-jogos-parte-3&lt;br /&gt;
&lt;br /&gt;
Parte 4 - Como adequar sua narrativa à jogabilidade.&lt;br /&gt;
Atividade proposta incluída. &lt;br /&gt;
https://sheroesingames.unq.edu.ar/wiki/index.php/Metodologias_ativas_-_Storytelling_-_Parte_4&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=How_to_Design_a_Game_Design_Workshop&amp;diff=812</id>
		<title>How to Design a Game Design Workshop</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=How_to_Design_a_Game_Design_Workshop&amp;diff=812"/>
		<updated>2021-10-21T12:30:51Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{TEGroundProduct |isAbout=Game Design }} {{LOMEducational |dificulty=Inicial |intendedenduser=Docente, Workshop Organizaer |telanguage=Inglés |agerange=9-13 }} {{License…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Game Design&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Docente, Workshop Organizaer&lt;br /&gt;
|telanguage=Inglés&lt;br /&gt;
|agerange=9-13&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|TEtype=Método&lt;br /&gt;
|TEURL=https://stemchallenge.org/mentors/game-design-workshops/&lt;br /&gt;
|TEPlatform=Otros&lt;br /&gt;
|intent=The national STEM Video Game Challenge has put togheter a series of tips and materials on how to develop and present a Game Design workshop for youth. This content is shown here with different materials and guidelines.&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Enseñando videojuegos&lt;br /&gt;
|area=Talleres, guías y cursos&lt;br /&gt;
|comment=Game Design Workshop&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=M%C3%BAsica_digital_para_animaci%C3%B3n_y_juegos&amp;diff=736</id>
		<title>Música digital para animación y juegos</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=M%C3%BAsica_digital_para_animaci%C3%B3n_y_juegos&amp;diff=736"/>
		<updated>2021-10-18T14:21:40Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Sound Design&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Estudiante&lt;br /&gt;
|telanguage=Español&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=escenario real o virtual de aprendizaje&lt;br /&gt;
|agerange=9-13&lt;br /&gt;
|learningtime=2&lt;br /&gt;
|ltunit=horas&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=Si&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|TEtype=Herramienta&lt;br /&gt;
|TEURL=https://www.escuelapintamonos.cl/index.php/taller-programacion/musica-digital-para-video-juego/&lt;br /&gt;
|intent=En este curso vamos a componer y jugar con la música para cortometrajes y animación, explorando sonidos y ritmos en formato digital. &lt;br /&gt;
&lt;br /&gt;
Escuela Pintamonos tiene diversos cursos relacionados con la creación de videojuegos y animación (programación con Scratch, animación 2D y 3D, dibujo digital, etc)&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Desarrollo de videojuegos&lt;br /&gt;
|area=Diseño y desarrollo&lt;br /&gt;
|comment=Sonido y música&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Producto_M%C3%ADnimo_Viable:_Qu%C3%A9_es_y_su_importancia_al_desarrollar_juegos&amp;diff=735</id>
		<title>Producto Mínimo Viable: Qué es y su importancia al desarrollar juegos</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Producto_M%C3%ADnimo_Viable:_Qu%C3%A9_es_y_su_importancia_al_desarrollar_juegos&amp;diff=735"/>
		<updated>2021-10-18T14:17:42Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Game Design&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Estudiante, Docente&lt;br /&gt;
|telanguage=Inglés&lt;br /&gt;
|tesubtitles=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=animación&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|TEtype=Consejo&lt;br /&gt;
|TEURL=https://youtu.be/UvCri1tqIxQ&lt;br /&gt;
|TEVideo=https://www.youtube.com/watch?v=UvCri1tqIxQ&lt;br /&gt;
|intent=This is part of a series of videos containing advices on how to make and launch your first game. In this video it's shown what is an MVP and how to define and follow the scope for your game projects.&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Desarrollo de videojuegos&lt;br /&gt;
|area=Ideas y conceptualización&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Material_Design_Interface_Guide&amp;diff=734</id>
		<title>Material Design Interface Guide</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Material_Design_Interface_Guide&amp;diff=734"/>
		<updated>2021-10-18T14:08:16Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=User Interface&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Estudiante, Docente&lt;br /&gt;
|telanguage=Inglés&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=herramienta de apoyo a procesos/procedimientos&lt;br /&gt;
|agerange=14-17&lt;br /&gt;
|learningtime=6&lt;br /&gt;
|ltunit=horas&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|TEtype=Método&lt;br /&gt;
|TEURL=https://material.io/design/guidelines-overview&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=This site works as a guide for creating user interfaces for mobile devices and websites by reviewing topics such as color, typography, hierarchy, sound, shapes, etc. using case studies as examples for the subjects.&lt;br /&gt;
&lt;br /&gt;
Material Design is a visual language that synthesizes the classic principles of good design with the innovation of technology and science. It is a design system created by Google in order to be able to adapt to multiple devices and platforms. Google's idea is to progressively incorporate this aesthetic and functional coherence system to all its products, including web and mobile applications, in order to create a similar experience on all its platforms.&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Desarrollo de videojuegos&lt;br /&gt;
|area=Diseño y desarrollo&lt;br /&gt;
|comment=U/I, U/X&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
Material is a design system created by Google to help teams build high-quality digital experiences for Android, iOS, Flutter, and the web.&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Marketing_and_Sales_-_Theory&amp;diff=733</id>
		<title>Marketing and Sales - Theory</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Marketing_and_Sales_-_Theory&amp;diff=733"/>
		<updated>2021-10-18T14:04:01Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Marketing&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Estudiante, Docente&lt;br /&gt;
|telanguage=Inglés&lt;br /&gt;
|tesubtitles=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=animación&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|TEtype=Consejo&lt;br /&gt;
|TEURL=https://youtu.be/qxsEimJ_3bM&lt;br /&gt;
|TEPlatform=Otros&lt;br /&gt;
|TEVideo=https://www.youtube.com/watch?v=qxsEimJ_3bM&lt;br /&gt;
|intent=This is part of a series of videos containing advices on how to make and launch your first game. In this video it is covered the subjects of marketing and sales prior to publishing your game.&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Desarrollo de videojuegos&lt;br /&gt;
|area=Publicación y mantenimiento&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Prototipagem_em_Papel_para_Jogos_Digitais&amp;diff=714</id>
		<title>Prototipagem em Papel para Jogos Digitais</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Prototipagem_em_Papel_para_Jogos_Digitais&amp;diff=714"/>
		<updated>2021-10-14T12:47:52Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{TEGroundProduct |isAbout=Unplugged }} {{LOMEducational |dificulty=Inicial |intendedenduser=Estudiante, Docente |telanguage=Portugués |context=Distancia |learningresource…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Unplugged&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Estudiante, Docente&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=web/portal temático o corporativo&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|TEtype=Método&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/prototipagem-em-papel-para-jogos-digitais-simulando-a-interface-de-forma-simples-e-rapida/&lt;br /&gt;
|TEPlatform=Otros&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Crear_un_juego_a_partir_de_objetos_cotidianos&amp;diff=639</id>
		<title>Crear un juego a partir de objetos cotidianos</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Crear_un_juego_a_partir_de_objetos_cotidianos&amp;diff=639"/>
		<updated>2021-10-07T12:57:52Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{TEGroundProduct |isAbout=Unplugged }} {{LOMEducational |dificulty=Inicial |intendedenduser=Docente |telanguage=Inglés |context=Aula |learningresourcetype=tutorial |learn…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Unplugged&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Docente&lt;br /&gt;
|telanguage=Inglés&lt;br /&gt;
|context=Aula&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
|learningtime=45&lt;br /&gt;
|ltunit=minutos&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://sites.google.com/a/elinemedia.com/gsmlearningguide/lessons-on-game-design/physical-game-excercises/game-kit-exercise&lt;br /&gt;
|TEPlatform=Otros&lt;br /&gt;
|intent=In this activity, you’ll make a game from a particular set of everyday objects in order to examine the relationship between physical game pieces and other components and game design patterns.&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Modicar_juegos_cotidianos&amp;diff=638</id>
		<title>Modicar juegos cotidianos</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Modicar_juegos_cotidianos&amp;diff=638"/>
		<updated>2021-10-07T12:54:04Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{TEGroundProduct |isAbout=Unplugged }} {{LOMEducational |dificulty=Inicial |intendedenduser=Docente |telanguage=Inglés |context=Aula |learningresourcetype=actividad de di…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Unplugged&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Docente&lt;br /&gt;
|telanguage=Inglés&lt;br /&gt;
|context=Aula&lt;br /&gt;
|learningresourcetype=actividad de discusión ejercicio o problema cerrado&lt;br /&gt;
|learningtime=30&lt;br /&gt;
|ltunit=minutos&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://sites.google.com/a/elinemedia.com/gsmlearningguide/lessons-on-game-design/physical-game-excercises/rock-paper-scissors-activity&lt;br /&gt;
|TEPlatform=Otros&lt;br /&gt;
|intent=In this exercise the participants must take apart and change the elements of the classic game Rock-Paper-Scissors to investigate how a change to a small piece of a game system is reflected in the entire game system.&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=User_Interface_-_Theory&amp;diff=331</id>
		<title>User Interface - Theory</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=User_Interface_-_Theory&amp;diff=331"/>
		<updated>2021-09-21T17:45:33Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Consejo |TEURL=https://youtu.be/-auyB19Mc6U |TEVideo=https://youtu.be/-auyB19Mc6U |intent=User Interface Design - Diagetic design is good?  Exp…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Consejo&lt;br /&gt;
|TEURL=https://youtu.be/-auyB19Mc6U&lt;br /&gt;
|TEVideo=https://youtu.be/-auyB19Mc6U&lt;br /&gt;
|intent=User Interface Design - Diagetic design is good?&lt;br /&gt;
Explaining different types of User Interface.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Inglés&lt;br /&gt;
|tesubtitles=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=animación&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Marketing_and_Sales_-_Theory&amp;diff=329</id>
		<title>Marketing and Sales - Theory</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Marketing_and_Sales_-_Theory&amp;diff=329"/>
		<updated>2021-09-21T17:43:14Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Consejo |TEURL=https://youtu.be/qxsEimJ_3bM |TEPlatform=Otros |TEVideo=https://youtu.be/qxsEimJ_3bM |intent=Making Your First Game - Launching…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Consejo&lt;br /&gt;
|TEURL=https://youtu.be/qxsEimJ_3bM&lt;br /&gt;
|TEPlatform=Otros&lt;br /&gt;
|TEVideo=https://youtu.be/qxsEimJ_3bM&lt;br /&gt;
|intent=Making Your First Game - Launching a Game (Marketing and Sales)&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Inglés&lt;br /&gt;
|tesubtitles=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=animación&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Producto_M%C3%ADnimo_Viable:_Qu%C3%A9_es_y_su_importancia_al_desarrollar_juegos&amp;diff=328</id>
		<title>Producto Mínimo Viable: Qué es y su importancia al desarrollar juegos</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Producto_M%C3%ADnimo_Viable:_Qu%C3%A9_es_y_su_importancia_al_desarrollar_juegos&amp;diff=328"/>
		<updated>2021-09-21T17:42:11Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Consejo |TEURL=https://youtu.be/UvCri1tqIxQ |TEVideo=https://youtu.be/UvCri1tqIxQ |intent=Making Your First Game - What is an MVP? Defining you…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Consejo&lt;br /&gt;
|TEURL=https://youtu.be/UvCri1tqIxQ&lt;br /&gt;
|TEVideo=https://youtu.be/UvCri1tqIxQ&lt;br /&gt;
|intent=Making Your First Game - What is an MVP? Defining your project scope.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Inglés&lt;br /&gt;
|tesubtitles=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=animación&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Planning_and_Maintaining_schedule:_10_practical_tips&amp;diff=327</id>
		<title>Planning and Maintaining schedule: 10 practical tips</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Planning_and_Maintaining_schedule:_10_practical_tips&amp;diff=327"/>
		<updated>2021-09-21T17:40:35Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Consejo |TEURL=https://youtu.be/dHMNeNapL1E |TEVideo=https://youtu.be/dHMNeNapL1E |intent=Making Your First Game - Establishing and maitaining…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Consejo&lt;br /&gt;
|TEURL=https://youtu.be/dHMNeNapL1E&lt;br /&gt;
|TEVideo=https://youtu.be/dHMNeNapL1E&lt;br /&gt;
|intent=Making Your First Game - Establishing and maitaining deadlines.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Inglés&lt;br /&gt;
|tesubtitles=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=animación&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Conceptos_b%C3%A1sicos_en_el_desarrollo_de_videojuegos&amp;diff=326</id>
		<title>Conceptos básicos en el desarrollo de videojuegos</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Conceptos_b%C3%A1sicos_en_el_desarrollo_de_videojuegos&amp;diff=326"/>
		<updated>2021-09-21T17:38:03Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Consejo |TEURL=https://www.youtube.com/watch?v=z06QR-tz1_o |TEPlatform=Multiplataforma |TEVideo=https://www.youtube.com/watch?v=z06QR-tz1_o |in…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Consejo&lt;br /&gt;
|TEURL=https://www.youtube.com/watch?v=z06QR-tz1_o&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|TEVideo=https://www.youtube.com/watch?v=z06QR-tz1_o&lt;br /&gt;
|intent=Recommendations to make the first video game without getting discouraged, consists of a series of EXTRA CREDITS videos that advise and present basic concepts for the development of video games, ways of writing them, developing characters, creating stories, making the design, marketing the game and its sales&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Inglés&lt;br /&gt;
|tesubtitles=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=animación&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Python:_L%C3%B3gica_de_programaci%C3%B3n,_variables,_operadores_y_ejercicios_pr%C3%A1cticos&amp;diff=325</id>
		<title>Python: Lógica de programación, variables, operadores y ejercicios prácticos</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Python:_L%C3%B3gica_de_programaci%C3%B3n,_variables,_operadores_y_ejercicios_pr%C3%A1cticos&amp;diff=325"/>
		<updated>2021-09-21T17:32:39Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Tutorial |TEURL=https://sites.google.com/view/mulheresemstem2d/ |TEVideo=https://www.youtube.com/playlist?list=PLrQEcgiAW5cA8bZX6Fs4TVp9yKSEVy3…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://sites.google.com/view/mulheresemstem2d/&lt;br /&gt;
|TEVideo=https://www.youtube.com/playlist?list=PLrQEcgiAW5cA8bZX6Fs4TVp9yKSEVy3rd&lt;br /&gt;
|intent=Você sabia que programação é uma habilidade cada vez mais necessária em todas as áreas? O que talvez nunca te contaram é que aprender a programar pode ser muito mais fácil do que você imagina.&lt;br /&gt;
&lt;br /&gt;
Ficou interessada? Em nossas aulas do curso de Python &amp;amp; Scratch você aprende a dar os seus primeiros passos no mundo da programação.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Scratch&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|tesubtitles=Inglés&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games: Games Development Methodology&lt;br /&gt;
|area=Building&lt;br /&gt;
|topic=Game programming (front, back-end &amp;amp;GUI)&lt;br /&gt;
|comment=Playlist de curso completo no Youtube&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Estruturas_de_repeti%C3%A7%C3%A3o&amp;diff=324</id>
		<title>Twine: Estruturas de repetição</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Estruturas_de_repeti%C3%A7%C3%A3o&amp;diff=324"/>
		<updated>2021-09-21T17:23:27Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Tutorial |TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-7-estruturas-de-repeticao/ |TEPlatform=Multiplataforma…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-7-estruturas-de-repeticao/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Nesta sétima parte do tutorial de programação com Twine vamos explorar o assunto de estruturas de repetição: tanto na forma rudimentar de simulá-la, quanto na forma macro no “for”, oferecida pelo layout SugarCane.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games: Games Development Methodology&lt;br /&gt;
|area=Building&lt;br /&gt;
|topic=Game programming (front, back-end &amp;amp;GUI)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Macros_interativas_e_entrada_de_dados&amp;diff=323</id>
		<title>Twine: Macros interativas e entrada de dados</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Macros_interativas_e_entrada_de_dados&amp;diff=323"/>
		<updated>2021-09-21T17:21:15Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Tutorial |TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-6-macros-interativas-e-de-entrada-de-dados/ |intent=Na…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-6-macros-interativas-e-de-entrada-de-dados/&lt;br /&gt;
|intent=Na sexta parte do tutorial de programação com Twine, continuando no assunto de macros vamos explorar algumas que permitem interações interessantes e entrada de dados do usuário.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games: Games Development Methodology&lt;br /&gt;
|area=Building&lt;br /&gt;
|topic=Game programming (front, back-end &amp;amp;GUI)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Macros_e_links&amp;diff=322</id>
		<title>Twine: Macros e links</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Macros_e_links&amp;diff=322"/>
		<updated>2021-09-21T17:19:08Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Tutorial |TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-5-macros-de-links/ |TEPlatform=Multiplataforma |intent…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-5-macros-de-links/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Na quinta parte do tutorial sobre Twine, retornamos ao tópico de macros para aprender o uso de duas macros para links: actions e choice.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games: Games Development Methodology&lt;br /&gt;
|area=Building&lt;br /&gt;
|topic=Game programming (front, back-end &amp;amp;GUI)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Uso_de_vetores&amp;diff=321</id>
		<title>Twine: Uso de vetores</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Uso_de_vetores&amp;diff=321"/>
		<updated>2021-09-21T17:17:06Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Tutorial |TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-4-usando-vetores/ |intent=Na quarta parte do tutorial…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-4-usando-vetores/&lt;br /&gt;
|intent=Na quarta parte do tutorial de programação utilizando Twine será abordado o uso de vetores.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games: Games Development Methodology&lt;br /&gt;
|area=Building&lt;br /&gt;
|topic=Game programming (front, back-end &amp;amp;GUI)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Condicionais,_operadores_relacionais_e_l%C3%B3gicos&amp;diff=320</id>
		<title>Twine: Condicionais, operadores relacionais e lógicos</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Condicionais,_operadores_relacionais_e_l%C3%B3gicos&amp;diff=320"/>
		<updated>2021-09-21T17:13:46Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-2-condicionais-operadores-relacionais-e-logicos/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este segundo tutorial explora a parte das condicionais e seus operadores de uso.&lt;br /&gt;
Aos poucos, avançando e aprendendo mais ferramentas para tornar o jogo/narrativa mais interativo.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Estudiante, Docente&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games: Games Development Methodology&lt;br /&gt;
|area=Building&lt;br /&gt;
|topic=Game programming (front, back-end &amp;amp;GUI)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Macros,_vari%C3%A1veis_e_operadores&amp;diff=319</id>
		<title>Twine: Macros, variáveis e operadores</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Macros,_vari%C3%A1veis_e_operadores&amp;diff=319"/>
		<updated>2021-09-21T17:13:37Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-1-macros-variaveis-e-operadores/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este é o primeiro de 8 tutoriais que visam aprender a programar com Twine. Mostra como automatizar funções, criar recursos mais elaborados e dar à história uma sensação de jogo. Ensina características de macros, variáveis ​​e operadores aritméticos. Mostra exemplos para explicar esses conceitos e iniciar na programação.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Estudiante, Docente&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games&lt;br /&gt;
|area=Building&lt;br /&gt;
|topic=Game programming (front, back-end &amp;amp;GUI)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Uso_de_fun%C3%A7%C3%B5es&amp;diff=318</id>
		<title>Twine: Uso de funções</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Uso_de_fun%C3%A7%C3%B5es&amp;diff=318"/>
		<updated>2021-09-21T17:13:17Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Tutorial |TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-3-uso-de-funcoes/ |TEPlatform=Multiplataforma |intent=…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-3-uso-de-funcoes/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Terceiro tutorial da série, ensina a aplicação de funções pré-existentes no Twine.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games&lt;br /&gt;
|area=Building&lt;br /&gt;
|topic=Game programming (front, back-end &amp;amp;GUI)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Condicionais,_operadores_relacionais_e_l%C3%B3gicos&amp;diff=317</id>
		<title>Twine: Condicionais, operadores relacionais e lógicos</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Condicionais,_operadores_relacionais_e_l%C3%B3gicos&amp;diff=317"/>
		<updated>2021-09-21T17:02:59Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-2-condicionais-operadores-relacionais-e-logicos/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este segundo tutorial explora a parte das condicionais e seus operadores de uso.&lt;br /&gt;
Aos poucos, avançando e aprendendo mais ferramentas para tornar o jogo/narrativa mais interativo.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Estudiante, Docente&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games: Games Development Methodology&lt;br /&gt;
|area=Building&lt;br /&gt;
|topic=Game Programming&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Condicionais,_operadores_relacionais_e_l%C3%B3gicos&amp;diff=316</id>
		<title>Twine: Condicionais, operadores relacionais e lógicos</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Condicionais,_operadores_relacionais_e_l%C3%B3gicos&amp;diff=316"/>
		<updated>2021-09-21T17:02:06Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Tutorial |TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-2-condicionais-operadores-relacionais-e-logicos/ |TEPl…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-2-condicionais-operadores-relacionais-e-logicos/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este segundo tutorial explora a parte das condicionais e seus operadores de uso.&lt;br /&gt;
Aos poucos, avançando e aprendendo mais ferramentas para tornar o jogo/narrativa mais interativo.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games: Games Development Methodology&lt;br /&gt;
|area=Game Programming&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Aplican%C3%A7%C3%A3o_de_m%C3%BAsica&amp;diff=315</id>
		<title>Twine: Aplicanção de música</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Aplican%C3%A7%C3%A3o_de_m%C3%BAsica&amp;diff=315"/>
		<updated>2021-09-21T17:01:50Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-8-aplicando-musicas/&lt;br /&gt;
|intent=Tutorial de programação no Twine&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Estudiante&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=herramienta de programación&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
|licenseversion=No Corresponde&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games&lt;br /&gt;
|area=Design&lt;br /&gt;
|topic=Sound &amp;amp; music&lt;br /&gt;
|comment=Utiliza el personaje de caperucita roja, intersante como disparador de género.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Macros,_vari%C3%A1veis_e_operadores&amp;diff=314</id>
		<title>Twine: Macros, variáveis e operadores</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Macros,_vari%C3%A1veis_e_operadores&amp;diff=314"/>
		<updated>2021-09-21T16:58:28Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-1-macros-variaveis-e-operadores/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este é o primeiro de 8 tutoriais que visam aprender a programar com Twine. Mostra como automatizar funções, criar recursos mais elaborados e dar à história uma sensação de jogo. Ensina características de macros, variáveis ​​e operadores aritméticos. Mostra exemplos para explicar esses conceitos e iniciar na programação.&lt;br /&gt;
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|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
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|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games&lt;br /&gt;
|area=Building&lt;br /&gt;
|topic=Game Programming&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Uso_de_Tags&amp;diff=313</id>
		<title>Desenvolvendo Narrativas não lineares no Twine - Uso de Tags</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Uso_de_Tags&amp;diff=313"/>
		<updated>2021-09-21T16:54:35Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-4-uso-de-tags/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este quarto tutorial do Twine explora o uso de tags. A utilidade de usar Tags é organizar as passagens, adicionando informações às quais apenas o autor da história terá acesso. Além dessas tags que servem para organizar, há algumas que são palavras reservadas, ou seja, quando usadas, geram funcionalidades diferentes para a nossa história e isso permite que a narrativa seja ainda mais ordenada.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
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|intendedenduser=Estudiante, Docente&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
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|hastransperspective=No&lt;br /&gt;
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|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games&lt;br /&gt;
|area=Design&lt;br /&gt;
|topic=Platforms &amp;amp; engines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Stylesheets&amp;diff=312</id>
		<title>Desenvolvendo Narrativas não lineares no Twine - Stylesheets</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Stylesheets&amp;diff=312"/>
		<updated>2021-09-21T16:54:14Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-3-usando-stylesheets/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este terceiro tutorial sobre o desenvolvimento de histórias interativas não lineares no Twine mostra o uso de folhas de estilo, que é baseado em linguagem web (CSS). O uso de folhas de estilo facilita a padronização desses da formatação e otimiza o trabalho.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Estudiante, Docente&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games&lt;br /&gt;
|area=Design&lt;br /&gt;
|topic=Platforms &amp;amp; engines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Imagens_e_links&amp;diff=311</id>
		<title>Desenvolvendo Narrativas não lineares no Twine - Imagens e links</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Imagens_e_links&amp;diff=311"/>
		<updated>2021-09-21T16:53:57Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-5-imagens-e-links/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este quinto e último tutorial do Twine mostra a inserção de imagens e outros tipos de links, diferentes daqueles relacionados às passagens vistas nos tutoriais anteriores. Mostra ferramentas de alinhamento de texto (alinhamento à esquerda, centrado, direita) e a incorporação de links, que permitem tornar a história mais interativa e não linear.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Estudiante, Docente&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games&lt;br /&gt;
|area=Design&lt;br /&gt;
|topic=Platforms &amp;amp; engines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Formata%C3%A7%C3%A3o_de_Texto&amp;diff=310</id>
		<title>Desenvolvendo Narrativas não lineares no Twine - Formatação de Texto</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Formata%C3%A7%C3%A3o_de_Texto&amp;diff=310"/>
		<updated>2021-09-21T16:53:43Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-2-formatando-o-texto/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este segundo tutorial ensina ferramentas básicas de formatação no Twine para poder classificar e destacar determinado texto na história interativa que está sendo criada. Você aprenderá como formatar diferentes tipos de estruturas encontradas em editores de texto.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Estudiante, Docente&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games&lt;br /&gt;
|area=Design&lt;br /&gt;
|topic=Platforms &amp;amp; engines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_-_Twine&amp;diff=309</id>
		<title>Desenvolvendo Narrativas não lineares - Twine</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_-_Twine&amp;diff=309"/>
		<updated>2021-09-21T16:53:05Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-1-o-basico-do-basico/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este tutorial é o primeiro de 5 que ensina conceitos e ferramentas no Twine, uma plataforma online para o desenvolvimento de jogos narrativos não lineares. Mostra o que é Twine, como está instalado, sua interface e ferramentas básicas, além de um exercício para entender como histórias narrativas não lineares são construídas com diferentes opções de diálogo (escolha e tomada de decisão).&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Estudiante, Docente&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games&lt;br /&gt;
|area=Design&lt;br /&gt;
|topic=Platforms &amp;amp; engines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Macros,_vari%C3%A1veis_e_operadores&amp;diff=308</id>
		<title>Twine: Macros, variáveis e operadores</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Twine:_Macros,_vari%C3%A1veis_e_operadores&amp;diff=308"/>
		<updated>2021-09-21T16:50:48Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Tutorial |TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-1-macros-variaveis-e-operadores/ |TEPlatform=Multiplat…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-programando-no-twine-parte-1-macros-variaveis-e-operadores/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este é o primeiro de 8 tutoriais que visam aprender a programar com Twine. Mostra como automatizar funções, criar recursos mais elaborados e dar à história uma sensação de jogo. Ensina características de macros, variáveis ​​e operadores aritméticos. Mostra exemplos para explicar esses conceitos e iniciar na programação.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games: Games Development Methodology&lt;br /&gt;
|area=Building&lt;br /&gt;
|topic=Game programming (front, back-end &amp;amp;GUI)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Imagens_e_links&amp;diff=307</id>
		<title>Desenvolvendo Narrativas não lineares no Twine - Imagens e links</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Imagens_e_links&amp;diff=307"/>
		<updated>2021-09-21T16:46:30Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Tutorial |TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-5-imagens-e-li…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-5-imagens-e-links/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este quinto e último tutorial do Twine mostra a inserção de imagens e outros tipos de links, diferentes daqueles relacionados às passagens vistas nos tutoriais anteriores. Mostra ferramentas de alinhamento de texto (alinhamento à esquerda, centrado, direita) e a incorporação de links, que permitem tornar a história mais interativa e não linear.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Design&lt;br /&gt;
|area=Platforms &amp;amp; engines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Uso_de_Tags&amp;diff=306</id>
		<title>Desenvolvendo Narrativas não lineares no Twine - Uso de Tags</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Uso_de_Tags&amp;diff=306"/>
		<updated>2021-09-21T16:43:58Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Tutorial |TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-4-uso-de-tags/…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-4-uso-de-tags/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este quarto tutorial do Twine explora o uso de tags. A utilidade de usar Tags é organizar as passagens, adicionando informações às quais apenas o autor da história terá acesso. Além dessas tags que servem para organizar, há algumas que são palavras reservadas, ou seja, quando usadas, geram funcionalidades diferentes para a nossa história e isso permite que a narrativa seja ainda mais ordenada.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
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}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Design&lt;br /&gt;
|area=Platforms &amp;amp; engines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Stylesheets&amp;diff=305</id>
		<title>Desenvolvendo Narrativas não lineares no Twine - Stylesheets</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Stylesheets&amp;diff=305"/>
		<updated>2021-09-21T16:41:20Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Tutorial |TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-3-usando-style…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-3-usando-stylesheets/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este terceiro tutorial sobre o desenvolvimento de histórias interativas não lineares no Twine mostra o uso de folhas de estilo, que é baseado em linguagem web (CSS). O uso de folhas de estilo facilita a padronização desses da formatação e otimiza o trabalho.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
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{{GenderCharacteristics&lt;br /&gt;
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|hastransperspective=No&lt;br /&gt;
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|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Design&lt;br /&gt;
|area=Platforms &amp;amp; engines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_-_Twine&amp;diff=304</id>
		<title>Desenvolvendo Narrativas não lineares - Twine</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_-_Twine&amp;diff=304"/>
		<updated>2021-09-21T16:39:15Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-1-o-basico-do-basico/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este tutorial é o primeiro de 5 que ensina conceitos e ferramentas no Twine, uma plataforma online para o desenvolvimento de jogos narrativos não lineares. Mostra o que é Twine, como está instalado, sua interface e ferramentas básicas, além de um exercício para entender como histórias narrativas não lineares são construídas com diferentes opções de diálogo (escolha e tomada de decisão).&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Estudiante, Docente&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Design&lt;br /&gt;
|area=Platforms &amp;amp; engines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Formata%C3%A7%C3%A3o_de_Texto&amp;diff=303</id>
		<title>Desenvolvendo Narrativas não lineares no Twine - Formatação de Texto</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_no_Twine_-_Formata%C3%A7%C3%A3o_de_Texto&amp;diff=303"/>
		<updated>2021-09-21T16:37:49Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Tutorial |TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-2-formatando-o…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-2-formatando-o-texto/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este segundo tutorial ensina ferramentas básicas de formatação no Twine para poder classificar e destacar determinado texto na história interativa que está sendo criada. Você aprenderá como formatar diferentes tipos de estruturas encontradas em editores de texto.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Design&lt;br /&gt;
|area=Platforms &amp;amp; engines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_-_Twine&amp;diff=290</id>
		<title>Desenvolvendo Narrativas não lineares - Twine</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Desenvolvendo_Narrativas_n%C3%A3o_lineares_-_Twine&amp;diff=290"/>
		<updated>2021-09-20T12:42:41Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Tutorial |TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-1-o-basico-do-…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://www.fabricadejogos.net/posts/tutorial-desenvolvendo-historias-interativas-nao-lineares-com-o-twine-parte-1-o-basico-do-basico/&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Twine&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Storytelling_-_Desenvolvimentos_de_Hist%C3%B3rias_sem_Cutscenes&amp;diff=289</id>
		<title>Storytelling - Desenvolvimentos de Histórias sem Cutscenes</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Storytelling_-_Desenvolvimentos_de_Hist%C3%B3rias_sem_Cutscenes&amp;diff=289"/>
		<updated>2021-09-20T12:39:37Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Teoría |TEURL=http://www.sbgames.org/sbgames2016/downloads/anais/157375.pdf |TEPlatform=Multiplataforma |intent=&amp;quot;O objetivo deste estudo é ex…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Teoría&lt;br /&gt;
|TEURL=http://www.sbgames.org/sbgames2016/downloads/anais/157375.pdf&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=&amp;quot;O objetivo deste estudo é explorar diferentes maneiras de contar histórias em jogos sem torná-los simples. &amp;quot;Filmes com uma pitada de interatividade.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Storytelling&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Intermedio&lt;br /&gt;
|intendedenduser=Docente&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
|learningresourcetype=artículo&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
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|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Storytelling_-_Khan_Academy_-_Pixar_in_a_Box&amp;diff=288</id>
		<title>Storytelling - Khan Academy - Pixar in a Box</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Storytelling_-_Khan_Academy_-_Pixar_in_a_Box&amp;diff=288"/>
		<updated>2021-09-20T12:35:58Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Teoría |TEURL=https://www.khanacademy.org/computing/pixar/storytelling |TEPlatform=Multiplataforma |intent=This Khan Academy course teaches th…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Teoría&lt;br /&gt;
|TEURL=https://www.khanacademy.org/computing/pixar/storytelling&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=This Khan Academy course teaches the different elements it takes to create and tell a great story. What makes a story great? What makes someone a good storyteller? Telling stories is something we all do naturally, starting at a young age, but there is a difference between good storytelling and great storytelling. Pixar story directors and artists are shown how they got started and what stories inspire them. Examples, structure, visual language, cinematographic elements, among others, are reviewed.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Storytelling&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|intendedenduser=Docente, Estudiante&lt;br /&gt;
|telanguage=Inglés&lt;br /&gt;
|context=Distancia&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Metodologias_ativas_-_Storytelling_-_Parte_4&amp;diff=287</id>
		<title>Metodologias ativas - Storytelling - Parte 4</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Metodologias_ativas_-_Storytelling_-_Parte_4&amp;diff=287"/>
		<updated>2021-09-20T12:34:01Z</updated>

		<summary type="html">&lt;p&gt;Rafaella: Página creada con «{{ToolkitElementBody |TEtype=Consejo |TEURL=https://www.plannetaeducacao.com.br/portal/a/301/storytelling-alunos-historias-e-jogos---parte-final |TEPlatform=Multiplataforma…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToolkitElementBody&lt;br /&gt;
|TEtype=Consejo&lt;br /&gt;
|TEURL=https://www.plannetaeducacao.com.br/portal/a/301/storytelling-alunos-historias-e-jogos---parte-final&lt;br /&gt;
|TEPlatform=Multiplataforma&lt;br /&gt;
|intent=Este último artigo mostra como adaptar uma história ao mundo dos jogos, como adaptá-la à mecânica do jogo, ou seja, sua jogabilidade dentro da estrutura criada, com seus personagens, cenários, regras e ações.&lt;br /&gt;
}}&lt;br /&gt;
{{TEGroundProduct&lt;br /&gt;
|isAbout=Storytelling&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
|dificulty=Inicial&lt;br /&gt;
|intendedenduser=Docente&lt;br /&gt;
|telanguage=Portugués&lt;br /&gt;
|context=Distancia&lt;br /&gt;
}}&lt;br /&gt;
{{License&lt;br /&gt;
|payment=No&lt;br /&gt;
}}&lt;br /&gt;
{{GenderCharacteristics&lt;br /&gt;
|hasinclusivelanguage=No&lt;br /&gt;
|hastransperspective=No&lt;br /&gt;
|nonbinary=No&lt;br /&gt;
|includesgenderroles=No&lt;br /&gt;
|includeslgbtvisibility=No&lt;br /&gt;
|includesdiversity=No&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Developing digital games: Games Development Methodology&lt;br /&gt;
|area=Storytelling&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rafaella</name></author>
	</entry>
</feed>