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	<title>Breaking-Molds Video Game Interfaces - Historial de revisiones</title>
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		<updated>2022-02-20T03:02:14Z</updated>

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|intent=In an article posted on the website of the prestigious Da Vinci school in Buenos Aires, Argentina, Emilio GOLA comments and explains, along with examples, how the mold of video game interfaces can be broken; as long as one has the knowledge and experience needed to be able to support the argument.&lt;br /&gt;
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