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	<title>Communities are not represented in video games - Historial de revisiones</title>
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	<updated>2026-10-21T20:44:23Z</updated>
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		<title>Ale: Página creada con «{{LCGeneral |publicationDate=2020/01/29 |author=infobae |lclanguage=Spanish |hasrecipient=General public |hastype=Rationale, Awareness-raising Strategies }} {{GenderCharact…»</title>
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		<updated>2022-03-08T21:48:00Z</updated>

		<summary type="html">&lt;p&gt;Página creada con «{{LCGeneral |publicationDate=2020/01/29 |author=infobae |lclanguage=Spanish |hasrecipient=General public |hastype=Rationale, Awareness-raising Strategies }} {{GenderCharact…»&lt;/p&gt;
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|cite=infobae. (2020). el público gamers es cada vez más diverso ¿por qué los videojuegos no? 2020, infobae website: https://www.infobae.com/america/tecno/2020/01/29/el-publico-de-gamers-es-cada-vez-mas-diverso-por-que-los-videojuegos-no/&lt;br /&gt;
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The text deals with how diversity expands and video games do not represent each player, such as the LGBT+ community.&lt;/div&gt;</summary>
		<author><name>Ale</name></author>
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