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	<id>https://sheroesingames.unq.edu.ar/wiki/index.php?action=history&amp;feed=atom&amp;title=Enfoque_pr%C3%A1ctico_para_crear_Videojuegos</id>
	<title>Enfoque práctico para crear Videojuegos - Historial de revisiones</title>
	<link rel="self" type="application/atom+xml" href="https://sheroesingames.unq.edu.ar/wiki/index.php?action=history&amp;feed=atom&amp;title=Enfoque_pr%C3%A1ctico_para_crear_Videojuegos"/>
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	<updated>2026-10-22T16:13:39Z</updated>
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	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Enfoque_pr%C3%A1ctico_para_crear_Videojuegos&amp;diff=1920&amp;oldid=prev</id>
		<title>Maggui en 23:37 13 ene 2022</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Enfoque_pr%C3%A1ctico_para_crear_Videojuegos&amp;diff=1920&amp;oldid=prev"/>
		<updated>2022-01-13T23:37:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revisión del 23:37 13 ene 2022&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Maggui</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Enfoque_pr%C3%A1ctico_para_crear_Videojuegos&amp;diff=1676&amp;oldid=prev</id>
		<title>Maggui en 16:26 19 dic 2021</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Enfoque_pr%C3%A1ctico_para_crear_Videojuegos&amp;diff=1676&amp;oldid=prev"/>
		<updated>2021-12-19T16:26:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revisión del 16:26 19 dic 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Línea 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TEGroundProduct&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TEGroundProduct&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Maggui</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Enfoque_pr%C3%A1ctico_para_crear_Videojuegos&amp;diff=1454&amp;oldid=prev</id>
		<title>Maggui: Página creada con «{{TEGroundProduct |isAbout=Game Industry }} {{LOMEducational |dificulty=Inicial |intendedenduser=Docente, Estudiante |telanguage=Español |context=Distancia |learningresour…»</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Enfoque_pr%C3%A1ctico_para_crear_Videojuegos&amp;diff=1454&amp;oldid=prev"/>
		<updated>2021-12-10T14:17:24Z</updated>

		<summary type="html">&lt;p&gt;Página creada con «{{TEGroundProduct |isAbout=Game Industry }} {{LOMEducational |dificulty=Inicial |intendedenduser=Docente, Estudiante |telanguage=Español |context=Distancia |learningresour…»&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nueva&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Game Industry&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
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|context=Distancia&lt;br /&gt;
|learningresourcetype=tutorial&lt;br /&gt;
|agerange=14-17&lt;br /&gt;
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{{License&lt;br /&gt;
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{{ToolkitElementBody&lt;br /&gt;
|TEtype=Tutorial&lt;br /&gt;
|TEURL=https://openlibra.com/es/book/desarrollo-de-videojuegos-un-enfoque-practico-3a-ed&lt;br /&gt;
|intent=Este ebook proporciona en 4 bloques los conocimientos necesarios para desarrollar videojuegos desde una perspectiva esencialmente técnica:&lt;br /&gt;
&lt;br /&gt;
1. Arquitectura del Motor:  donde se estudian los aspectos esenciales del diseño de un motor de videojuegos, así como las técnicas básicas de programación y patrones de diseño. En este bloque también se estudian los conceptos más&lt;br /&gt;
&lt;br /&gt;
relevantes del lenguaje de programación C++.&lt;br /&gt;
&lt;br /&gt;
2. Programación Gráfica: donde se presta especial atención a los algoritmos y técnicas de representación gráfica, junto con las optimizaciones en sistemas de despliegue interactivo.&lt;br /&gt;
&lt;br /&gt;
3. Técnicas Avanzadas: donde se recogen ciertos aspectos avanzados, como estructuras de datos específicas, técnicas de validación y pruebas o simulación física. Así mismo, en este bloque se profundiza en el lenguaje C++.&lt;br /&gt;
&lt;br /&gt;
4. Desarrollo de Componentes: donde se detallan ciertos componentes específicos del motor, como la Inteligencia Artificial, Networking, Sonido y Multimedia o técnicas avanzadas de Interacción.&lt;br /&gt;
}}&lt;br /&gt;
{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Desarrollo de videojuegos&lt;br /&gt;
|area=Ideas y conceptualización&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Maggui</name></author>
	</entry>
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