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	<id>https://sheroesingames.unq.edu.ar/wiki/index.php?action=history&amp;feed=atom&amp;title=Inform%C3%A1tica_gr%C3%A1fica%3A_Programaci%C3%B3n_de_videojuegos</id>
	<title>Informática gráfica: Programación de videojuegos - Historial de revisiones</title>
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	<updated>2026-10-22T21:54:26Z</updated>
	<subtitle>Historial de revisiones de esta página en el wiki</subtitle>
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		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Inform%C3%A1tica_gr%C3%A1fica:_Programaci%C3%B3n_de_videojuegos&amp;diff=1914&amp;oldid=prev</id>
		<title>Maggui en 22:09 12 ene 2022</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Inform%C3%A1tica_gr%C3%A1fica:_Programaci%C3%B3n_de_videojuegos&amp;diff=1914&amp;oldid=prev"/>
		<updated>2022-01-12T22:09:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revisión del 22:09 12 ene 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Línea 1:&lt;/td&gt;
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&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|annotation={{Annotation&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|annotation={{Annotation&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Maggui</name></author>
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	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Inform%C3%A1tica_gr%C3%A1fica:_Programaci%C3%B3n_de_videojuegos&amp;diff=1682&amp;oldid=prev</id>
		<title>Maggui en 13:43 20 dic 2021</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Inform%C3%A1tica_gr%C3%A1fica:_Programaci%C3%B3n_de_videojuegos&amp;diff=1682&amp;oldid=prev"/>
		<updated>2021-12-20T13:43:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revisión del 13:43 20 dic 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Línea 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 1:&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{LOMEducational&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{LOMEducational&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Maggui</name></author>
	</entry>
	<entry>
		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=Inform%C3%A1tica_gr%C3%A1fica:_Programaci%C3%B3n_de_videojuegos&amp;diff=1540&amp;oldid=prev</id>
		<title>Maggui: Página creada con «{{TEGroundProduct |isAbout=Game Industry }} {{LOMEducational |dificulty=Intermedio |intendedenduser=Docente, Estudiante |telanguage=Español |context=Distancia |learningres…»</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=Inform%C3%A1tica_gr%C3%A1fica:_Programaci%C3%B3n_de_videojuegos&amp;diff=1540&amp;oldid=prev"/>
		<updated>2021-12-12T23:08:44Z</updated>

		<summary type="html">&lt;p&gt;Página creada con «{{TEGroundProduct |isAbout=Game Industry }} {{LOMEducational |dificulty=Intermedio |intendedenduser=Docente, Estudiante |telanguage=Español |context=Distancia |learningres…»&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nueva&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TEGroundProduct&lt;br /&gt;
|isAbout=Game Industry&lt;br /&gt;
}}&lt;br /&gt;
{{LOMEducational&lt;br /&gt;
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|learningresourcetype=diccionario digital/enciclopedia digital/publicación digital periódica&lt;br /&gt;
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|TEURL=https://openlibra.com/es/book/informatica-grafica&lt;br /&gt;
|intent=El objetivo de este libro es proporcionar suficiente material teórico y práctico para apoyar la docencia, tanto presencial, desarrollada en clases de teoría o en laboratorio, como no presencial, proporcionando al estudiante un material que facilite el estudio de la materia, de un nivel y contenido adecuados a las asignaturas en las que se imparte. Este libro pretende ser el complemento ideal a las explicaciones que el profesor imparta en sus clases, no su sustituto, y del cual el alumno deberá mejorar el contenido con sus anotaciones.&lt;br /&gt;
&lt;br /&gt;
El libro introduce al alumno en la programación moderna de gráficos por computador a través de la interfaz de programación de hardware gráfico WebGL 1.0. Trata los fundamentos del proceso de obtención de imágenes sintéticas, centrándose en las etapas que el programador debe realizar teniendo en cuenta el pipeline de los procesadores gráficos actuales. Así, se introduce la programación de shaders con WebGL, el modelado poligonal, las transformaciones geométricas, la transformación de la cámara, las proyecciones, el modelo de iluminación de Phong y la aplicación de texturas 2D.&lt;br /&gt;
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{{Annotations&lt;br /&gt;
|annotation={{Annotation&lt;br /&gt;
|chapter=Desarrollo de videojuegos&lt;br /&gt;
|area=Diseño y desarrollo&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Maggui</name></author>
	</entry>
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