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	<title>TALLER: NUESTRO PRIMER VIDEOJUEGO - Historial de revisiones</title>
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	<updated>2026-04-11T18:51:00Z</updated>
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		<id>https://sheroesingames.unq.edu.ar/wiki/index.php?title=TALLER:_NUESTRO_PRIMER_VIDEOJUEGO&amp;diff=1311&amp;oldid=prev</id>
		<title>SandraR en 17:54 13 nov 2021</title>
		<link rel="alternate" type="text/html" href="https://sheroesingames.unq.edu.ar/wiki/index.php?title=TALLER:_NUESTRO_PRIMER_VIDEOJUEGO&amp;diff=1311&amp;oldid=prev"/>
		<updated>2021-11-13T17:54:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revisión del 17:54 13 nov 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Línea 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DIA 1: Todo comienza con lápiz y papel: el diseño del videojuego&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DIA 1: Todo comienza con lápiz y papel: el diseño del videojuego&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>SandraR</name></author>
	</entry>
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		<title>SandraR: Página creada con «{{TEGroundProduct}} {{LOMEducational |dificulty=Inicial |intendedenduser=Estudiante |telanguage=Español |tesubtitles=Español |context=Distancia |learningresourcetype=proy…»</title>
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		<updated>2021-11-08T18:49:36Z</updated>

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{{Annotations}}&lt;br /&gt;
METODOLOGÍA:&lt;br /&gt;
DIA 1: Todo comienza con lápiz y papel: el diseño del videojuego&lt;br /&gt;
DIA 2: Hágase la luz y el sonido: arte visual y sonoro&lt;br /&gt;
DIA 3: Modo dios 1.0: los primeros pasos del personaje&lt;br /&gt;
DIA 4: Modo dios 2.0: hemos creado un monstruo&lt;br /&gt;
&lt;br /&gt;
SOFTWARE &lt;br /&gt;
la herramienta para utilizar es GDevelop para programar. Inicialmente se explicará la ‘lógica detrás de la lógica’, a la hora de usar bloques de programación. Se hará énfasis en sentirse como ‘dios’, dándole vida a cada elemento dentro del juego. Se fabricará un entorno sencillo, y se programarán los movimientos básicos del personaje. https://gdevelop-app.com/&lt;/div&gt;</summary>
		<author><name>SandraR</name></author>
	</entry>
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