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		<title>Ale: Página creada con «{{TEGroundProduct |isAbout=Art and Animation, Game Design }} {{LOMEducational |dificulty=Intermediate |intendedenduser=Student, Teacher |telanguage=Spanish |context=Distanc…»</title>
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		<updated>2022-02-19T17:09:55Z</updated>

		<summary type="html">&lt;p&gt;Página creada con «{{TEGroundProduct |isAbout=Art and Animation, Game Design }} {{LOMEducational |dificulty=Intermediate |intendedenduser=Student, Teacher |telanguage=Spanish |context=Distanc…»&lt;/p&gt;
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|intent=This article by Angela Notari Arambul addresses the Design and Concept Art of a video game: &amp;quot;Scenarios&amp;quot; is a project focused on learning. It begins with an exhaustive study of the meaning of concept art in project design and its main goals and demands, as well as its role within the video game industry. Additionally, different specialties are carefully analyzed, paying special attention to the design of scenarios and the different tools and methods used in each one.&lt;br /&gt;
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		<author><name>Ale</name></author>
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