Graphic Design applied to Video Game Interfaces for Older Adults
From Sheroes in Games Wiki
| Basic Element |
|---|
| Educational | |
|---|---|
| Difficulty | Intermediate |
| Target Audience | Student, Teacher |
| Language | Spanish |
| Resource Type | information/knowledge analysis/organization tool |
| Typical Age Range | +18 |
| Platform | Multiplatform |
| License | |
|---|---|
| Is it paid? | No |
| Gender | |
|---|---|
| Addresses Non-binary Language | No |
| Addresses Genders | No |
| Addresses LGBTIQ + Visibility | No |
| Address Diversity | No |
| Address Gender Stereotypes | No |
| Address Non-binary Identities | No |
| Address Trans Identities | No |
URL
http://www.adayapress.com/wp-content/uploads/2020/06/rmed15.pdf
Purpose
In this file, the concepts taken into account to design a video game for older adults are explained, especially in terms of interface design.
Annotations
| Chapter | Video Game Development |
|---|---|
| Area | U/I, U/X |
| Comments |
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