Motivar el aprendisaje con MinecraftEDU bugeando la enseñanza tradicional

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Revision as of 12:58, 9 December 2021 by Shic 86 (talk | contribs) (Página creada con «{{TEGroundProduct |isAbout=Game Studies }} {{LOMEducational |dificulty=Inicial |intendedenduser=Docente |telanguage=Español |context=Aula |learningresourcetype=texto narra…»)
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Basic Element

Game Studies


Educational
Difficulty Inicial
Target Audience Docente
Language Español
Context Aula
Resource Type texto narrativo hipertexto
Typical Age Range 9-13
Platform Windows
License
Gender
Addresses Non-binary Language No
Addresses Genders No
Addresses LGBTIQ + Visibility No
Address Diversity No
Address Gender Stereotypes No
Address Non-binary Identities No
Address Trans Identities No


Type

Método 

URL

http://www.aikaeducacion.com/tendencias/los-videojuegos-transforman-aula/


Purpose

Lograr mediante videojugos que niños y niñas aprendan de forma placentera contenidos tradicional educativos.