Networking, Lobbying and Communication

From Sheroes in Games Wiki
Revision as of 16:01, 10 November 2022 by FuzzyBot (talk | contribs) (FuzzyBot trasladó la página Networking - lobby - comunicación/en a Networking, lobby y comunicación/en sin dejar una redirección: Parte de la página traducible «Networking - lobby - comunicación»)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Sociocultural Impact

Spaces, institutions and individuals involved in the current field of video games and/or linked to gender issues

Communities and Networks

Public and private organizations and prospective partners interested in actions related to video games and gender

Strategic Partners

Information about partners that can collaborate in carrying out actions and proposals linking gender and video game issues.

Communication Strategies

Tools, strategies and relevant documentation for designing and producing communications about courses, workshops or other activities