SCRUM: Aplicación en Hack'n'Plan por The Game Kitchen

From Sheroes in Games Wiki
Revision as of 00:59, 29 April 2022 by Anami (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Basic Element

Herramientas de organización


Educational
Difficulty Inicial
Target Audience Estudiante, Docente
Language Español
Context Distancia
Resource Type weblog
Typical Age Range 14-17
Platform Multiplataforma
License
Is it paid? No
Gender
Addresses Non-binary Language No
Addresses Genders No
Addresses LGBTIQ + Visibility No
Address Diversity No
Address Gender Stereotypes No
Address Non-binary Identities No
Address Trans Identities No


Type

Método 

URL

https://ceoindie.me/2018/04/07/dia-a-dia-scrum-desarrollo-videojuegos-3/

Next

It continues in: SCRUM: Consejos Generales de The Game Kitchen 

Purpose

Parte 3 de 4 de la serie de blog posts hechos por The Game Kitchen explicando su proceso de producción. En esta instancia explican cómo usan la herramienta Hack'n'Plan para organizar sus tareas en el día a día.


Annotations

Chapter Desarrollo de videojuegos
Area Herramientas de organización
Comments