Social and Cultural Impacts of Video Games

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General
Date 2020
Author Ekaterina Galanina
Language Inglés
Target Audience Público en general
Content Type Argumentos
Gender
Addresses Non-binary Language No
Addresses Genders No
Addresses LGBTIQ + Visibility No
Address Diversity No
Address Gender Stereotypes No
Address Non-binary Identities No
Address Trans Identities No


URL

https://www.academia.edu/40237925/Social_and_Cultural_Impacts_of_Video_Games_How_Are_We_Affected_by_Video_Games

Related PDF

File:Social_and_Cultural_Impacts_of_Video_Gam.pdf

Quote as

How are we affected by video games?

This paper is devoted to the research of the social and cultural impacts of video games. Video games are represented as the product of digital culture that substantially affects a modern person, alters traditional social practices, and transforms cultural space.


Annotations

Chapter Networking, lobby y comunicación
Area Impacto sociocultural
Comments