Unplugged Activities - Conditionals with Cards
From Sheroes in Games Wiki
| Basic Element |
|---|
| Educational | |
|---|---|
| Difficulty | Begginer |
| Target Audience | Student, Teacher, Technician |
| Language | English |
| Context | Distance learning |
| Resource Type | video |
| Typical Age Range | 9-13 |
| Learning Time | 7 minutes |
| License | |
|---|---|
| Is it paid? | No |
| Version | Not Applicable |
| Gender | |
|---|---|
| Addresses Non-binary Language | No |
| Addresses Genders | No |
| Addresses LGBTIQ + Visibility | No |
| Address Diversity | No |
| Address Gender Stereotypes | No |
| Address Non-binary Identities | No |
| Address Trans Identities | No |
Type
Tool
Purpose
Lesson of unplugged activities to learn how to use conditional actions through the use of cards. The unplugged approach enables students to grasp IT notions without using a computer, which makes the lessons attractive and accessible for a variety of students. It shows that IT is not just about using computers, but exploring its fundamental concepts.
Video
Annotations
| Chapter | Teaching Video Games |
|---|---|
| Area | Pedagogical Tools |
| Comments |
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