Video game prototyping

From Sheroes in Games Wiki
Revision as of 14:23, 8 July 2022 by Luis (talk | contribs) (Página creada con «{{TEGroundProduct |isAbout=Video game prototyping – How to do It and why you should! }} {{LOMEducational |dificulty=Beginner |intendedenduser=Teacher, Student, Technician…»)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Basic Element

Video game prototyping – How to do It and why you should!


Educational
Difficulty Beginner
Target Audience Teacher, Student, Technician
Language English
Context Distance learning
Resource Type weblog
Typical Age Range +18
Learning Time 10 minutes
License
Is it paid? No
Gender
Addresses Non-binary Language No
Addresses Genders No
Addresses LGBTIQ + Visibility No
Address Diversity No
Address Gender Stereotypes No
Address Non-binary Identities No
Address Trans Identities No


Type

Tip 

URL

https://www.uxpin.com/studio/blog/why-and-how-to-use-video-game-prototyping/


Purpose

Video game prototyping is one technique to help build a clear vision of the game you want to create early in the process . This blog explains how to do it and why you should doit.


Annotations

Chapter Video Game Development
Area Models and Prototypes
Comments