Diferencia entre revisiones de «Construct 3: Desarrollo de videojuegos»
Sheroes in Games Wiki
m (Romina trasladó la página Beginning Game Development with Construct a Beginning Game Development) |
m (Consuelo trasladó la página Beginning Game Development a Construct 3: Desarrollo de videojuegos) |
(Sin diferencias)
|
Revisión del 16:45 28 oct 2021
Elemento Básico |
---|
Educación | |
---|---|
Dificultad | Inicial |
Destinatario | Estudiante, Docente |
Idioma | Inglés |
Contexto | Distancia |
Tipo de Recurso | tutorial |
Tiempo de Aprendizaje | 2 horas |
Licencia | |
---|---|
Es Pago | No |
Género | |
---|---|
Aborda Lenguaje No Binario | No |
Aborda Géneros | |
Aborda Visibilidad LGBTIQ+ | No |
Aborda Diversidad | No |
Aborda Estereotipos de Género | No |
Aborda Identidades No Binarias | No |
Aborda Identidades Trans | No |
Tipo
Herramienta
URL
https://www.construct.net/en/courses/beginning-game-development-1
Propósito
This course is focused on knowing the Construct 3 software for videogame development. Understand the program's interface, the basic tools to program game mechanics, create a game from scratch, integrate assets (graphics and art of your own or created by others), understand how to work the game for multiple screen resolutions, export the APK (ready for publication) and an executable that can be run on a computer.
Utilizado en Workshops
Anotaciones
Capítulo | Desarrollo de videojuegos |
---|---|
Area | Diseño y desarrollo |
Comentarios |
|
If you're completely new to Construct, this course will teach you how to get going. By the end of this course, you'll be equipped to make your own games and have a much better understanding of how Construct works.