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Sheroes in Games Wiki
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<p><span style="font-family:'GoetheFFClan-Bold'; font-size:32px; line-height:36px; color: #a0c814; margin-top:25px!important; padding-bottom: 20px;">BIENVENIDES A SHEROES IN GAMES</span></p>
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<p><span style="font-family:'GoetheFFClan-Bold'; font-size:32px; line-height:36px; color: #a0c814; margin-top:25px!important; padding-bottom: 20px;">WELCOME TO SHEROES IN GAMES</span></p>
 
<p>Here goes the welcoming text once is translated</p>
 
<p>Here goes the welcoming text once is translated</p>
  
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=The Sheroes Wikibook=
 
=The Sheroes Wikibook=
#[[Industria de los videojuegos]]{{#info:Chapter that deals with the distribution, market, sale, circulation spaces and disciplines associated with the sector}}
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#[[Industria de los videojuegos|Video Game Industry]]{{#info:Chapter that deals with the distribution, market, sale, circulation spaces and disciplines associated with the sector}}
#[[Desarrollo de videojuegos]]{{#info:Chapter that describes the steps and stages in videogame development }}
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#[[Desarrollo de videojuegos|Video Game Development]]{{#info:Chapter that describes the steps and stages in videogame development }}
#[[Enseñando videojuegos]]{{#info:How to create seminars, workshops, talks and activities that meet the needs of the audience and introduce the audience to videogame development}}
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#[[Enseñando videojuegos|Teaching Video Games]]{{#info:How to create seminars, workshops, talks and activities that meet the needs of the audience and introduce the audience to videogame development}}
#[[Networking, lobby y comunicación]]{{#info:Relevance and current state of videogames in society. Effects of videogames in everyday life, ways of appropriation and intersections with other professional fields, including health, politics, communication and the environment.}}
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#[[Networking, lobby y comunicación|Networking, Lobbying and Communication]]{{#info:Relevance and current state of videogames in society. Effects of videogames in everyday life, ways of appropriation and intersections with other professional fields, including health, politics, communication and the environment.}}
  
 
=Comunity=
 
=Comunity=

Revisión del 18:09 12 feb 2022

SheroesInGames

WELCOME TO SHEROES IN GAMES

Here goes the welcoming text once is translated

This wiki is under construction, please send your feedback to sheroesingames@gmail.com

This wiki is part of SheroesInGames- Girls designing digital games: networking, training, advocacy. To learn more, please click here

The Sheroes Wikibook

  1. Video Game IndustryChapter that deals with the distribution, market, sale, circulation spaces and disciplines associated with the sector
  2. Video Game DevelopmentChapter that describes the steps and stages in videogame development
  3. Teaching Video GamesHow to create seminars, workshops, talks and activities that meet the needs of the audience and introduce the audience to videogame development
  4. Networking, Lobbying and CommunicationRelevance and current state of videogames in society. Effects of videogames in everyday life, ways of appropriation and intersections with other professional fields, including health, politics, communication and the environment.

Comunity

Guía de estilo y género para futuras colaboraciones






Go to guía to get information about using the wiki