Diferencia entre revisiones de «Agile in game development»
Sheroes in Games Wiki
(Página creada con «{{TEGroundProduct |isAbout=Agile in game development: dividing the process of game creation into short iterations }} {{LOMEducational |dificulty=Beginner |intendedenduser=S…») |
(Sin diferencias)
|
Revisión actual del 15:11 8 jul 2022
| Elemento Básico
Agile in game development: dividing the process of game creation into short iterations |
|---|
| Educación | |
|---|---|
| Dificultad | Beginner |
| Destinatario | Student, Teacher, Technician, Workshop Organizer |
| Idioma | English |
| Contexto | Distance learning |
| Tipo de Recurso | weblog |
| Rango de Edades Típico | +18 |
| Tiempo de Aprendizaje | 10 minutes |
| Licencia | |
|---|---|
| Es Pago | No |
| Género | |
|---|---|
| Aborda Lenguaje No Binario | No |
| Aborda Géneros | No |
| Aborda Visibilidad LGBTIQ+ | No |
| Aborda Diversidad | No |
| Aborda Estereotipos de Género | No |
| Aborda Identidades No Binarias | No |
| Aborda Identidades Trans | No |
Tipo
Method
URL
Agile in game development means dividing the process of game creation into short iterations
Propósito
Agile in game development means dividing the process of game creation into short iterations. Thus, instead of working on the whole project from the very beginning to the release, the development team works on small projects which are normally called features.
Anotaciones
| Capítulo | Teaching Video Games |
|---|---|
| Area | Methodologies |
| Comentarios |
|