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Strategies and tools to design and produce the different acoustic components of a video game, such as soundtrack, acoustic effects, atmosphere creation and narration | Strategies and tools to design and produce the different acoustic components of a video game, such as soundtrack, acoustic effects, atmosphere creation and narration | ||
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Revisión actual del 22:48 24 feb 2022
Sound and Music
Strategies and tools to design and produce the different acoustic components of a video game, such as soundtrack, acoustic effects, atmosphere creation and narration