Desarrollo de videojuegos

Sheroes in Games Wiki

Ideas

Ideas development

Main objectives &goals

Activities definition

Work plans

Team definitions &roles

Functional, tech & financial requirements

Agreements and partnerships

Organization tools

Design

Story telling

Branding

Mood boarding

Art & graphic design tools

Sound & music

Mock ups

Game prototype draft

U/I, U/X design high level

Platforms & engines

Building

Game programing (front, back-end &GUI)

Testing, adjustments &QA

Go-Live plan

Upload game

Release game

Maintenance and continuity plan

Go-live & Maintenance=

Game is live

Monitoring

Adjustments

Fans & loyalty

Upgrades & future plan