Best agile practices in game development
From Sheroes in Games Wiki
Basic Element
Best agile practices in game development:Scrum; Extreme programming and Kanban |
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Educational | |
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Difficulty | Beginner |
Target Audience | Teacher, Student, Technician |
Language | English |
Context | Distance learning |
Resource Type | weblog |
Typical Age Range | +18 |
Learning Time | 10 minutes |
License | |
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Is it paid? | No |
Gender | |
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Addresses Non-binary Language | No |
Addresses Genders | No |
Addresses LGBTIQ + Visibility | No |
Address Diversity | No |
Address Gender Stereotypes | No |
Address Non-binary Identities | No |
Address Trans Identities | No |
Type
Tool
URL
https://starloopstudios.com/best-agile-practices-in-game-development/
Purpose
Agile practices can be interpreted as working on small projects instead of working on the whole project. It focus on flexible, self-organized, fast-paced, and open-minded teams to create a successful game.
Annotations
Chapter | Teaching Video Games |
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Area | Methodologies |
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