Bridging the gap between UX principles and game design (video)

From Sheroes in Games Wiki
Basic Element

User Interface / User experience


Educational
Difficulty Avanzado
Target Audience Estudiante, Docente
Language Inglés
Context Distancia
Resource Type video
Typical Age Range Mayores de 18
Platform Multiplataforma
License
Is it paid? No
Gender
Addresses Non-binary Language No
Addresses Genders No
Addresses LGBTIQ + Visibility No
Address Diversity No
Address Gender Stereotypes No
Address Non-binary Identities No
Address Trans Identities No




Purpose

In this session from the 2018 GDC (Game Developer Conference) held in San Francisco, Ca. (USA), Jim Brown, a graphic designer for Epic Games, discusses the interrelationship between game design and user experience. In addition, he describes some ways in which the two disciplines can work together to improve the overall game experience or gameplay.

Video


Annotations

Chapter Video Game Development
Area U/I, U/X
Comments