Crear un juego a partir de objetos cotidianos
From Sheroes in Games Wiki
| Basic Element |
|---|
| Educational | |
|---|---|
| Difficulty | Inicial |
| Target Audience | Docente |
| Language | Inglés |
| Context | Aula |
| Resource Type | tutorial |
| Learning Time | 45 minutos |
| License | |
|---|---|
| Is it paid? | No |
| Gender | |
|---|---|
| Addresses Non-binary Language | No |
| Addresses Genders | No |
| Addresses LGBTIQ + Visibility | No |
| Address Diversity | No |
| Address Gender Stereotypes | No |
| Address Non-binary Identities | No |
| Address Trans Identities | No |
Type
Tutorial
URL
https://sites.google.com/a/elinemedia.com/gsmlearningguide/lessons-on-game-design/physical-game-excercises/game-kit-exercise
Purpose
En esta actividad, se creará un juego a partir de un conjunto particular de objetos cotidianos, para examinar la relación entre las piezas físicas del juego y otros componentes y patrones de diseño del juego.
Annotations
| Chapter | Enseñando videojuegos |
|---|---|
| Area | Herramientas pedagógicas |
| Comments |
|