Creating a Game Based on Everyday Objects
From Sheroes in Games Wiki
| Basic Element |
|---|
| Educational | |
|---|---|
| Difficulty | Begginer |
| Target Audience | Teacher |
| Language | English |
| Context | Classroom |
| Resource Type | tutorial |
| Learning Time | 45 minutes |
| License | |
|---|---|
| Is it paid? | No |
| Gender | |
|---|---|
| Addresses Non-binary Language | No |
| Addresses Genders | No |
| Addresses LGBTIQ + Visibility | No |
| Address Diversity | No |
| Address Gender Stereotypes | No |
| Address Non-binary Identities | No |
| Address Trans Identities | No |
Type
Tutorial
URL
https://sites.google.com/a/elinemedia.com/gsmlearningguide/lessons-on-game-design/physical-game-excercises/game-kit-exercise
Purpose
An activity to create a game based on a set of everyday objects, to examine the relationship between the physical pieces of the game and other components and game design patterns.
Annotations
| Chapter | Teaching Video Games |
|---|---|
| Area | Pedagogical Tools |
| Comments |
|