Creating a Game Based on Everyday Objects
From Sheroes in Games Wiki
Basic Element |
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Educational | |
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Difficulty | Begginer |
Target Audience | Teacher |
Language | English |
Context | Classroom |
Resource Type | tutorial |
Learning Time | 45 minutes |
License | |
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Is it paid? | No |
Gender | |
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Addresses Non-binary Language | No |
Addresses Genders | No |
Addresses LGBTIQ + Visibility | No |
Address Diversity | No |
Address Gender Stereotypes | No |
Address Non-binary Identities | No |
Address Trans Identities | No |
Type
Tutorial
URL
https://sites.google.com/a/elinemedia.com/gsmlearningguide/lessons-on-game-design/physical-game-excercises/game-kit-exercise
Purpose
An activity to create a game based on a set of everyday objects, to examine the relationship between the physical pieces of the game and other components and game design patterns.
Annotations
Chapter | Teaching Video Games |
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Area | Pedagogical Tools |
Comments |
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