Evolution of Video Game Graphics 1947-2022
From Sheroes in Games Wiki
Basic Element
Video that shows the Evolution of Video Game Graphics 1947-2022 |
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Educational | |
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Difficulty | Inicial |
Target Audience | Estudiante, Docente |
Language | Inglés |
Context | Distancia |
Resource Type | video |
Typical Age Range | Mayores de 18 |
Learning Time | 18 minutos |
License | |
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Is it paid? | No |
Gender | |
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Addresses Non-binary Language | No |
Addresses Genders | No |
Addresses LGBTIQ + Visibility | No |
Address Diversity | No |
Address Gender Stereotypes | No |
Address Non-binary Identities | No |
Address Trans Identities | No |
Type
Teoría
URL
https://www.youtube.com/watch?v=RNvYGcgoGcs
Purpose
Present the evolution of Video Games through through graphics development from 1947 to 2022
Annotations
Chapter | Video Game Industry |
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Area | Industry Professions |
Comments |
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