Graphic Design applied to Video Game Interfaces for Older Adults
Sheroes in Games Wiki
| Elemento Básico |
|---|
| Educación | |
|---|---|
| Dificultad | Intermediate |
| Destinatario | Student, Teacher |
| Idioma | Spanish |
| Tipo de Recurso | information/knowledge analysis/organization tool |
| Rango de Edades Típico | +18 |
| Plataforma | Multiplatform |
| Licencia | |
|---|---|
| Es Pago | No |
| Género | |
|---|---|
| Aborda Lenguaje No Binario | No |
| Aborda Géneros | No |
| Aborda Visibilidad LGBTIQ+ | No |
| Aborda Diversidad | No |
| Aborda Estereotipos de Género | No |
| Aborda Identidades No Binarias | No |
| Aborda Identidades Trans | No |
URL
http://www.adayapress.com/wp-content/uploads/2020/06/rmed15.pdf
Propósito
In this file, the concepts taken into account to design a video game for older adults are explained, especially in terms of interface design.
Anotaciones
| Capítulo | Video Game Development |
|---|---|
| Area | U/I, U/X |
| Comentarios |
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