Graphic programming in video game development
From Sheroes in Games Wiki
Basic Element |
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Educational | |
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Difficulty | Intermediate |
Target Audience | Student, Teacher |
Language | Spanish |
Context | Distance learning |
Resource Type | digital dictionary/encyclopaedia |
Typical Age Range | +18 |
Platform | Multiplatform |
License | |
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Is it paid? | No |
Version | Creative Commons Attribution - Non-commercial |
Gender | |
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Addresses Non-binary Language | No |
Addresses Genders | No |
Addresses LGBTIQ + Visibility | No |
Address Diversity | No |
Address Gender Stereotypes | No |
Address Non-binary Identities | No |
Address Trans Identities | No |
URL
https://openlibra.com/es/book/desarrollo-de-videojuegos-2-programacion-grafica
Purpose
The purpose of the Graphic Programming module of the Expert Course on Video Game Development is to cover the essential aspects of developing an interactive graphic engine.
Annotations
Chapter | Video Game Development |
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Area | Programming |
Comments |
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