History of video games. Console Wars by Blake Harris
From Sheroes in Games Wiki
| Basic Element |
|---|
| Educational | |
|---|---|
| Difficulty | Intermedio |
| Target Audience | Estudiante, Docente |
| Language | Español |
| Context | Distancia |
| Typical Age Range | Mayores de 18 |
| License | |
|---|---|
| Is it paid? | Si |
| Version | Licencia Propietaria |
| Gender | |
|---|---|
| Addresses Non-binary Language | No |
| Addresses Genders | No |
| Addresses LGBTIQ + Visibility | No |
| Address Diversity | No |
| Address Gender Stereotypes | No |
| Address Non-binary Identities | No |
| Address Trans Identities | No |
Type
Teoría
URL
https://books.google.com.ar/books?id=CLkAAwAAQBAJ&printsec=frontcover&dq=console+wars&hl=es&sa=X&redir_esc=y#v=onepage&q=console%20wars&f=false
Purpose
In the style of a thriller, Blake Harris tells the story of the commercial war between Nintendo and Sega during the 16-bit era (the 90s). A story told from the point of view of Thomas Kalinske, Director of SEGA USA who fought for the company and Sega Genesis not to give up in the West.
Annotations
| Chapter | Video Game Industry |
|---|---|
| Area | History of the Video Game Industry |
| Comments |
|