Lara Croft: Tomb Raider; the heroine that debunks the image of weak women
From Sheroes in Games Wiki
| General | |
|---|---|
| Date | 2021/01/22 |
| Author | jimena veronica |
| Language | Spanish |
| Target Audience | General public, Media |
| Content Type | Rationale, Background |
| Gender | |
|---|---|
| Addresses Non-binary Language | No |
| Addresses Genders | Sí |
| Addresses LGBTIQ + Visibility | Sí |
| Address Diversity | Sí |
| Address Gender Stereotypes | Sí |
| Address Non-binary Identities | Sí |
| Address Trans Identities | No |
URL
https://pressover.news/articulos/la-imagen-de-la-mujer-en-videojuegos/
Quote as
jimena veronica. (2021). la imagen de la mujer en los videojuegos. 2021, de jimena veronica website: https://pressover.news/articulos/la-imagen-de-la-mujer-en-videojuegos/
Annotations
| Chapter | |
|---|---|
| Area | Sociocultural Impact |
| Comments |
|
The journalistic article takes a historical tour of the female figure in video games that allows the reader to understand how video games reflect technological and sociological changes. Four questions function as its axis: Who were the first women? How were they represented? Were there exceptions? How was it evolving?