Motivar el aprendisaje con MinecraftEDU bugeando la enseñanza tradicional
From Sheroes in Games Wiki
| Basic Element |
|---|
| Educational | |
|---|---|
| Difficulty | Inicial |
| Target Audience | Docente |
| Language | Español |
| Context | Aula |
| Resource Type | texto narrativo hipertexto |
| Typical Age Range | 9-13 |
| Platform | Windows |
| License | |
|---|---|
| Gender | |
|---|---|
| Addresses Non-binary Language | No |
| Addresses Genders | No |
| Addresses LGBTIQ + Visibility | No |
| Address Diversity | No |
| Address Gender Stereotypes | No |
| Address Non-binary Identities | No |
| Address Trans Identities | No |
Type
Método
URL
http://www.aikaeducacion.com/tendencias/los-videojuegos-transforman-aula/
Purpose
Lograr mediante videojugos que niños y niñas aprendan de forma placentera contenidos tradicional educativos.