Transformation and social inclusion in video games

From Sheroes in Games Wiki
General
Date 2019/10/09
Author portaltic
Language Spanish
Target Audience General public
Content Type Rationale
Gender
Addresses Non-binary Language No
Addresses Genders
Addresses LGBTIQ + Visibility
Address Diversity
Address Gender Stereotypes
Address Non-binary Identities
Address Trans Identities No


URL

https://www.europapress.es/portaltic/videojuegos/noticia-videojuegos-espejo-donde-mira-mejora-sociedad-20191009090739.html

Quote as

portaltic. (2019). los videojuegos, el espejo donde se mira y mejora la sociedad. 2019, cet website: https://www.europapress.es/portaltic/videojuegos/noticia-videojuegos-espejo-donde-mira-mejora-sociedad-20191009090739.html


Annotations

Chapter
Area Sociocultural Impact
Comments


The text describes how, without reaching an addiction, the video game becomes favorable for cognitive development and thus the brain becomes more agile and improves strategic thinking.