Translations:Guía de estilo y género para futuras colaboraciones/14/en

Sheroes in Games Wiki

● Promote the inclusion, in a contextualized and seamless manner, of representations and contents about trans children and youth, diverse adolescence, and different ways of living as girls, adolescents and women (femininities and non-binaries).

Non-binary language

Direct non-binary language (NL)

Direct non-binary language is a strategy that makes non-binary gender explicit directly, e.g. in Spanish, by using the “e” or “x” morphemes at the end of pronouns, adjectives and nouns that are not gender neutral (Artemis López, 2019). NL seeks to deconstruct the binary gender system to include all gender identities beyond the hegemonic male / female binary. For example, in Spanish, the use of “todes” instead of “todos” or the binary expression “todos y todas;” or the use of “amigues” instead of “amigas” or “amigos.” The most common gender-neutral pronoun is “elle” (which avoids the use of “él” or “ella”). Examples in English would be using “All” instead of “Ladies and Gentlemen;” “children” instead of “boys and girls,” and the singular gender-neutral pronoun “they” instead of “he/she,” or the use of “hirself” instead of “himself/herself.” In Spanish, to apply NL we add the “e” at the end of words used to describe people (adjectives and nouns). We thus avoid using the “a” or the “o” ending, which are understood as binary letters that mark essentially feminine or masculine identities. For terms that refer to things, it is not necessary to make changes, as things do not have gender identity.

Indirect non-binary language (INL)

Indirect non-binary language is a strategy that involves modifying the sentence to avoid all gender manifestations, either by choosing neutral words or by rephrasing in order to switch grammatical categories (Artemis López, 2019).

Gender methodologies applied

Informal learning strategies and their importance in teaching video games