Translations:Guía de estilo y género para futuras colaboraciones/22/en
Sheroes in Games Wiki
"Students are introduced to the ways video games may impact their mental and physical health. Students start with a reflection on their use of video games, specifically, the amount of time they play and the role of games in their lives. This is followed by a class activity based on several key questions relating to the positive and/or negative effects video games may have on our health. Finally, the students will be given an opportunity to debate key claims on the health effects of video games.
Teachers should encourage students to explore their own attitudes towards the issues surrounding the games that they play, without condemning the games themselves.