Video game prototyping
Sheroes in Games Wiki
| Elemento Básico |
|---|
| Educación | |
|---|---|
| Dificultad | Beginner |
| Destinatario | Teacher, Student, Technician |
| Idioma | English |
| Contexto | Distance learning |
| Tipo de Recurso | weblog |
| Rango de Edades Típico | +18 |
| Tiempo de Aprendizaje | 10 minutes |
| Licencia | |
|---|---|
| Es Pago | No |
| Género | |
|---|---|
| Aborda Lenguaje No Binario | No |
| Aborda Géneros | No |
| Aborda Visibilidad LGBTIQ+ | No |
| Aborda Diversidad | No |
| Aborda Estereotipos de Género | No |
| Aborda Identidades No Binarias | No |
| Aborda Identidades Trans | No |
Tipo
Tip
URL
https://www.uxpin.com/studio/blog/why-and-how-to-use-video-game-prototyping/
Propósito
Video game prototyping is one technique to help build a clear vision of the game you want to create early in the process . This blog explains how to do it and why you should doit.
Anotaciones
| Capítulo | Video Game Development |
|---|---|
| Area | Models and Prototypes |
| Comentarios |
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