Diferencia entre revisiones de «Lara Croft: Tomb Raider; the heroine that debunks the image of weak women»
Sheroes in Games Wiki
(Página creada con «{{LCGeneral |publicationDate=2021/01/22 |author=jimena veronica |lclanguage=Spanish |hasrecipient=General public, Media |hastype=Rationale, Background }} {{GenderCharacteri…») |
(Sin diferencias)
|
Revisión actual del 18:45 8 mar 2022
| Datos Generales | |
|---|---|
| Fecha | 2021/01/22 |
| Autor | jimena veronica |
| Idioma | Spanish |
| Destinatario | General public, Media |
| Tipo de Contenido | Rationale, Background |
| Género | |
|---|---|
| Aborda Lenguaje No Binario | No |
| Aborda Géneros | Sí |
| Aborda Visibilidad LGBTIQ+ | Sí |
| Aborda Diversidad | Sí |
| Aborda Estereotipos de Género | Sí |
| Aborda Identidades No Binarias | Sí |
| Aborda Identidades Trans | No |
URL
https://pressover.news/articulos/la-imagen-de-la-mujer-en-videojuegos/
Citar como
jimena veronica. (2021). la imagen de la mujer en los videojuegos. 2021, de jimena veronica website: https://pressover.news/articulos/la-imagen-de-la-mujer-en-videojuegos/
Anotaciones
| Capítulo | |
|---|---|
| Area | Sociocultural Impact |
| Comentarios |
|
The journalistic article takes a historical tour of the female figure in video games that allows the reader to understand how video games reflect technological and sociological changes. Four questions function as its axis: Who were the first women? How were they represented? Were there exceptions? How was it evolving?