Diferencia entre revisiones de «Best agile practices in game development»
Sheroes in Games Wiki
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Revisión actual del 14:52 8 jul 2022
| Elemento Básico
Best agile practices in game development:Scrum; Extreme programming and Kanban |
|---|
| Educación | |
|---|---|
| Dificultad | Beginner |
| Destinatario | Teacher, Student, Technician |
| Idioma | English |
| Contexto | Distance learning |
| Tipo de Recurso | weblog |
| Rango de Edades Típico | +18 |
| Tiempo de Aprendizaje | 10 minutes |
| Licencia | |
|---|---|
| Es Pago | No |
| Género | |
|---|---|
| Aborda Lenguaje No Binario | No |
| Aborda Géneros | No |
| Aborda Visibilidad LGBTIQ+ | No |
| Aborda Diversidad | No |
| Aborda Estereotipos de Género | No |
| Aborda Identidades No Binarias | No |
| Aborda Identidades Trans | No |
Tipo
Tool
URL
https://starloopstudios.com/best-agile-practices-in-game-development/
Propósito
Agile practices can be interpreted as working on small projects instead of working on the whole project. It focus on flexible, self-organized, fast-paced, and open-minded teams to create a successful game.
Anotaciones
| Capítulo | Teaching Video Games |
|---|---|
| Area | Methodologies |
| Comentarios |
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| Capítulo | |
|---|---|
| Area | |
| Comentarios |
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