Diferencia entre revisiones de «Best agile practices in game development»
Sheroes in Games Wiki
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Revisión actual del 14:52 8 jul 2022
Elemento Básico
Best agile practices in game development:Scrum; Extreme programming and Kanban |
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Educación | |
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Dificultad | Beginner |
Destinatario | Teacher, Student, Technician |
Idioma | English |
Contexto | Distance learning |
Tipo de Recurso | weblog |
Rango de Edades Típico | +18 |
Tiempo de Aprendizaje | 10 minutes |
Licencia | |
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Es Pago | No |
Género | |
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Aborda Lenguaje No Binario | No |
Aborda Géneros | No |
Aborda Visibilidad LGBTIQ+ | No |
Aborda Diversidad | No |
Aborda Estereotipos de Género | No |
Aborda Identidades No Binarias | No |
Aborda Identidades Trans | No |
Tipo
Tool
URL
https://starloopstudios.com/best-agile-practices-in-game-development/
Propósito
Agile practices can be interpreted as working on small projects instead of working on the whole project. It focus on flexible, self-organized, fast-paced, and open-minded teams to create a successful game.
Anotaciones
Capítulo | Teaching Video Games |
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Area | Methodologies |
Comentarios |
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Capítulo | |
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Area | |
Comentarios |
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