Graphic programming in video game development
Sheroes in Games Wiki
| Elemento Básico |
|---|
| Educación | |
|---|---|
| Dificultad | Intermediate |
| Destinatario | Student, Teacher |
| Idioma | Spanish |
| Contexto | Distance learning |
| Tipo de Recurso | digital dictionary/encyclopaedia |
| Rango de Edades Típico | +18 |
| Plataforma | Multiplatform |
| Licencia | |
|---|---|
| Es Pago | No |
| Versión | Creative Commons Attribution - Non-commercial |
| Género | |
|---|---|
| Aborda Lenguaje No Binario | No |
| Aborda Géneros | No |
| Aborda Visibilidad LGBTIQ+ | No |
| Aborda Diversidad | No |
| Aborda Estereotipos de Género | No |
| Aborda Identidades No Binarias | No |
| Aborda Identidades Trans | No |
URL
https://openlibra.com/es/book/desarrollo-de-videojuegos-2-programacion-grafica
Propósito
The purpose of the Graphic Programming module of the Expert Course on Video Game Development is to cover the essential aspects of developing an interactive graphic engine.
Anotaciones
| Capítulo | Video Game Development |
|---|---|
| Area | Programming |
| Comentarios |
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