Six Platforms of Programming

Sheroes in Games Wiki
Revisión del 22:07 19 feb 2022 de Ale (discusión | contribs.) (Página creada con «{{TEGroundProduct |isAbout=CheckiO, CodeCombat, CodeMonkey, HTML5, Scratch, Codeable Crafts }} {{LOMEducational |dificulty=Begginer |intendedenduser=Student, Teacher |telan…»)
(difs.) ← Revisión anterior | Revisión actual (difs.) | Revisión siguiente → (difs.)
Elemento Básico

CheckiO, CodeCombat, CodeMonkey, HTML5, Scratch, Codeable Crafts


Educación
Dificultad Begginer
Destinatario Student, Teacher
Idioma Spanish
Subtítulos Spanish
Contexto Distance learning
Tipo de Recurso video
Rango de Edades Típico 5-8
Tiempo de Aprendizaje 1 hours
Licencia
Es Pago No
Versión Not Applicable
Género
Aborda Lenguaje No Binario
Aborda Géneros No
Aborda Visibilidad LGBTIQ+ No
Aborda Diversidad No
Aborda Estereotipos de Género No
Aborda Identidades No Binarias No
Aborda Identidades Trans No


Tipo

Tip 

URL

https://gaptain.com/blog/6-juegos-gratuitos-de-programacion-para-ninos/


Propósito

A great selection of 6 interesting games for boys and girls.

Code Monkey: A free educational game with 30 levels aimed at children over 9 years old. Code Combat: A free programming game with heroes, swords and medieval weapons. It is aimed at children from 9 years old but, unlike the others, this game requires more code knowledge, and can engage even a teenage audience. It includes lessons in Python, Java-Script, HTML5 and jQuery languages. Code.org: A website with tutorials for beginners in programming, suitable for all ages, including main characters such as Flappy, Angry Birds, Frozen... It also has a 20-hour course with different levels and aimed at various ages (starting at age 4).

Codeable crafts: A combination of programming with art, drawing and creativity, to create and design stories through block programming. Codeable Crafts has been developed so that children from the age of 5 or 6 can begin to create through programming. ScratchJr: It teaches programming language and allows children, ages 5-7, to create their own stories and games by simply fitting together graphic blocks so that the characters carry out simple actions such as moving, jumping, dancing or singing. It provides great creative freedom, including the ability to insert own voices and even photos. CheckiO: An online platform that teaches programming through puzzles that lead through virtual islands. With puzzles, young people learn to solve code problems in Python and JavaScript while interacting with a community of developers of different ages.


Anotaciones

Capítulo Teaching Video Games
Area Pedagogical Tools
Comentarios