Bitsy: A simple example of game design process and execution
From Sheroes in Games Wiki
| Basic Element |
|---|
| Educational | |
|---|---|
| Difficulty | Inicial |
| Target Audience | Estudiante, Docente |
| Language | Inglés |
| Subtitles | Inglés |
| Context | Distancia |
| Resource Type | video |
| Typical Age Range | 9-13 |
| Learning Time | 12 minutos |
| License | |
|---|---|
| Is it paid? | No |
| Version | No Corresponde |
| Gender | |
|---|---|
| Addresses Non-binary Language | No |
| Addresses Genders | |
| Addresses LGBTIQ + Visibility | No |
| Address Diversity | No |
| Address Gender Stereotypes | No |
| Address Non-binary Identities | No |
| Address Trans Identities | No |
Type
Tutorial
URL
https://youtu.be/SJtuDQuZvQY
Purpose
Tutorial que permite entender cómo construir un juego con personajes que deben atravesar una calle e interactuar con otros. Este tutorial fue hecho por Juan Morales-Rocha para el Latinx Games Festival.
Used in Workshops
Video
Annotations
| Chapter | Desarrollo de videojuegos |
|---|---|
| Area | Ideas y conceptualización |
| Comments | Game Design
|
- Link para revisar el juego terminado: https://juegos.itch.io/why-did-the-chicken-cross-the-road
- Link al Latinx Games Festival: https://www.latinxgamesfestival.com/