Book: The Ultimate History of Video Games - Steven L. Kent

Sheroes in Games Wiki
Elemento Básico

History


Educación
Dificultad Intermediate
Destinatario Teacher
Idioma Spanish
Contexto Distance learning
Rango de Edades Típico +18
Plataforma Other
Licencia
Es Pago Yes
Versión Proprietary license
Género
Aborda Lenguaje No Binario No
Aborda Géneros No
Aborda Visibilidad LGBTIQ+ No
Aborda Diversidad No
Aborda Estereotipos de Género No
Aborda Identidades No Binarias No
Aborda Identidades Trans No


Tipo

Theory 

URL

https://play.google.com/store/books/details?id=pgrODAAAQBAJ&rdid=book-pgrODAAAQBAJ&rdot=1&source=gbs_vpt_read&pcampaignid=books_booksearch_viewport


Propósito

This book tells the tale of video games from the predecessors of pinball machines to the launch of Xbox in 2001. It is a non-linear journey with an in-depth analysis of key events, such as the console boom, the 1983 debacle and the arrival of Nintendo in the United States, plus some interviews with luminaries in this field, though unfortunately, the story goes as far as the beginning of the new millennium.

Utilizado en Workshops


Anotaciones

Capítulo Video Game Industry
Area History of the Video Game Industry
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