Concepts to be considered when developing a video game, by Riot Games (Video)
From Sheroes in Games Wiki
Basic Element |
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Educational | |
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Difficulty | Inicial |
Target Audience | Estudiante, Docente |
Language | Inglés |
Subtitles | Español |
Context | Distancia |
Resource Type | video |
Typical Age Range | 14-17 |
Platform | Multiplataforma |
License | |
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Is it paid? | No |
Gender | |
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Addresses Non-binary Language | No |
Addresses Genders | No |
Addresses LGBTIQ + Visibility | No |
Address Diversity | No |
Address Gender Stereotypes | No |
Address Non-binary Identities | No |
Address Trans Identities | No |
Purpose
In this video, created by Riot Games, some of the game designers working in the company, discuss the fundamental concepts of how to design video games, understand the meaning of fun to know how to apply it to game design and establish clear objectives. They also explain how design decisions can affect the theme and tone of a game and emphasize the importance of art and design, so that they are coherent with the project.
Video
Annotations
Chapter | Video Game Development |
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Area | Game Design |
Comments |
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