My Video Game Creation Workshop: Tutor's Manual
Sheroes in Games Wiki
| Elemento Básico |
|---|
| Educación | |
|---|---|
| Dificultad | Begginer |
| Destinatario | Teacher |
| Idioma | Spanish |
| Contexto | Distance learning |
| Tipo de Recurso | digital dictionary/encyclopaedia |
| Rango de Edades Típico | +18 |
| Plataforma | Multiplatform |
| Licencia | |
|---|---|
| Es Pago | No |
| Versión | Creative Commons Attribution - Non-commercial - Share Alike |
| Género | |
|---|---|
| Aborda Lenguaje No Binario | No |
| Aborda Géneros | No |
| Aborda Visibilidad LGBTIQ+ | No |
| Aborda Diversidad | No |
| Aborda Estereotipos de Género | No |
| Aborda Identidades No Binarias | No |
| Aborda Identidades Trans | No |
Tipo
Tutorial
URL
https://openlibra.com/es/book/mi-taller-de-creacion-de-videojuegos-manual-para-el-tutor
Propósito
Information and Communication Technology (ICT) skills for learning are defined as: "The ability to solve information, communication and knowledge problems, as well as legal, social, and ethical dilemmas in a digital environment." To facilitate integration of these skills in the school world, this e-book includes the definition of twenty ICT skills, grouped in four dimensions: Information; Communication and Collaboration; Digital Coexistence, and Technology.
Anotaciones
| Capítulo | Teaching Video Games |
|---|---|
| Area | Workshops, Guides and Courses |
| Comentarios |
|