My Video Game Creation Workshop: Tutor's Manual
From Sheroes in Games Wiki
| Basic Element |
|---|
| Educational | |
|---|---|
| Difficulty | Begginer |
| Target Audience | Teacher |
| Language | Spanish |
| Context | Distance learning |
| Resource Type | digital dictionary/encyclopaedia |
| Typical Age Range | +18 |
| Platform | Multiplatform |
| License | |
|---|---|
| Is it paid? | No |
| Version | Creative Commons Attribution - Non-commercial - Share Alike |
| Gender | |
|---|---|
| Addresses Non-binary Language | No |
| Addresses Genders | No |
| Addresses LGBTIQ + Visibility | No |
| Address Diversity | No |
| Address Gender Stereotypes | No |
| Address Non-binary Identities | No |
| Address Trans Identities | No |
Type
Tutorial
URL
https://openlibra.com/es/book/mi-taller-de-creacion-de-videojuegos-manual-para-el-tutor
Purpose
Information and Communication Technology (ICT) skills for learning are defined as: "The ability to solve information, communication and knowledge problems, as well as legal, social, and ethical dilemmas in a digital environment." To facilitate integration of these skills in the school world, this e-book includes the definition of twenty ICT skills, grouped in four dimensions: Information; Communication and Collaboration; Digital Coexistence, and Technology.
Annotations
| Chapter | Teaching Video Games |
|---|---|
| Area | Workshops, Guides and Courses |
| Comments |
|