Video Game Design and Concept Art

From Sheroes in Games Wiki
Basic Element

Art and Animation, Game Design


Educational
Difficulty Intermediate
Target Audience Student, Teacher
Language Spanish
Context Distance learning
Resource Type tutorial
Typical Age Range 14-17
Platform Multiplatform
License
Is it paid? No
Gender
Addresses Non-binary Language No
Addresses Genders No
Addresses LGBTIQ + Visibility No
Address Diversity No
Address Gender Stereotypes No
Address Non-binary Identities No
Address Trans Identities No


Type

Theory 

URL

https://riunet.upv.es/bitstream/handle/10251/108542/NOTARI%20-%20Dise%C3%B1o%20y%20concept%20art%20de%20un%20videojuego%20original:%20escenarios.pdf?sequence=1&isAllowed=y


Purpose

This article by Angela Notari Arambul addresses the Design and Concept Art of a video game: "Scenarios" is a project focused on learning. It begins with an exhaustive study of the meaning of concept art in project design and its main goals and demands, as well as its role within the video game industry. Additionally, different specialties are carefully analyzed, paying special attention to the design of scenarios and the different tools and methods used in each one.


Annotations

Chapter Video Game Development
Area Art and Animation
Comments