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Sheroes in Games Wiki
Esta página proporciona una interfaz de exploración simple para encontrar entidades descritas por una propiedad y un valor con nombre. Otras interfaces de búsqueda disponibles incluyen la búsqueda de propiedades de página y el constructor de consultas.
Lista de resultados
- Computerspielmusik als informationsvermittelnder Teil des Spielinterfaces: Sinn und Bedeutung von Klangzeichen in Computerspielmusik + (Lernende, Lehrkräfte, Fachleute)
- Scratch: Musikinstrument programmieren und eigenen Comic animieren + (Lernende, Lehrkräfte, Fachleute)
- Programmieren mit der Maus + (Lernende, Lehrkräfte, Fachleute)
- Gender - eine Begriffserklärung + (Lernende, Lehrkräfte, Fachleute)
- Womenize! – Inspiring Stories + (Lernende, Lehrkräfte, Fachleute)
- WASTED - ein unabhängiges Online-Spielemagazin + (Lernende, Lehrkräfte, Fachleute)
- GameStar - Das Magazin für PC-Spielende + (Lernende, Lehrkräfte, Fachleute)
- Spielsinn Podcast + (Lernende, Lehrkräfte, Fachleute)
- Erste Schritte mit Scratch - Teil 1 + (Lernende, Lehrkräfte, Fachleute, Workshop-Organisation)
- Erste Schritte mit Scratch - Teil 2 + (Lernende, Lehrkräfte, Fachleute, Workshop-Organisation)
- Vom Digitalen ins Analoge - Storytelling als Warm-Up in einem Workshop + (Lernende, Lehrkräfte, Fachleute, Workshop-Organisation)
- Vorstellungsrunde - Warm-Up für ein Coding Workshop + (Lernende, Lehrkräfte, Fachleute, Workshop-Organisation)
- Was ist Scratch? + (Lernende, Lehrkräfte, Fachleute, Workshop-Organisation)
- Zusammen Geschichten erzählen - kreatives Warm-Up für einen Workshop + (Lernende, Lehrkräfte, Fachleute, Workshop-Organisation)
- Zahl der Gamerinnen und Gamer in Deutschland wächst weiter + (Lernende, Lehrkräfte, Fachleute, Workshop-Organisation)
- CoSpaces: eigene virtuelle Welten designen und programmieren + (Lernende, Lehrkräfte, Workshop-Organisation)
- Twine 2.0: Instalação, Componentes e Variáveis + (Professor)
- Criar um jogo a partir de objetos cotidianos + (Professor)
- Formação professoral: Entornos Digitais, alfabetização digital e aulas virtuais + (Professor)
- Como usar Scratch para Pedagogia + (Professor)
- Meu workshop de criação de videogames: Manual para o professor + (Professor)
- Twine: Introdução ao design narrativo + (Professor)
- Fazer o design para todos da experiência de jogo + (Professor)
- Livro: A Grande História dos Videogames - Steven L. Kent + (Professor)
- Gênero: A importância do papel do gênero nos videogames + (Professor)
- 8 Passos para Fazer um GDD (GAME DESIGN DOCUMENT) Útil + (Professor, Técnico)
- Art in Video Games: Podcast + (Student)
- Tips to Learn how to Program Virtually + (Student)
- Platforms to learn how to program + (Student)
- Basic Programming + (Student)
- Scratch - Introduction and Tutorials + (Student)
- Programming Learners + (Student)
- Courses on Robotics + (Student)
- Interactive Narration - Introduction to Twine + (Student)
- Creative Workshops: Drawing, Storyboard and Comics + (Student)
- Unity 2D: Basic Workshop on Functions, Components and Input + (Student)
- Video: Mapping the history of video games, by Academia Play. Part 2 (1983-94) + (Student)
- Video: Mapping the history of video games, by Academia Play. Part 3 (1994-98) + (Student)
- Argentina Game Show (AGS) (English) + (Student)
- Graphic programming in video game development + (Student, Teacher)
- Video Game Design and Concept Art + (Student, Teacher)
- Minimum Viable Product: Definition and importance for video game development + (Student, Teacher)
- Twine 2.0: Full Tutorial - Components, format and more + (Student, Teacher)
- Bitsy: Creating an adventure game + (Student, Teacher)
- Video Game Visual Effects + (Student, Teacher)
- The Art of Video Games + (Student, Teacher)
- Bitsy: Dialogs + (Student, Teacher)
- Kodu: Basic concepts creating a prototype + (Student, Teacher)
- Basics of Video Game Development + (Student, Teacher)
- Six Platforms of Programming + (Student, Teacher)
- HackGirls Workshops: Frontend, Ruby and Data Analytics + (Student, Teacher)