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Sheroes in Games Wiki
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Lista de resultados
- Agile games to boost team building +
- Agile in game development +
- Applying Logic to Video Game Development +
- Approaches. New perspectives in local game studies (Notebook 110 UP Design School) +
- Argentine Videogame Exhibition (EVA) +
- Audio software for game development +
- Benefits video games learning +
- Best agile practices in game development +
- Book: Console Wars - Blake J. Harris +
- Book: The History of Video Games-- All you need to know from the dawn of video games to the start of the 21st century +
- Book: The Ultimate History of Video Games - Steven L. Kent +
- Breaking-Molds Video Game Interfaces +
- C: Introduction to C programming language and its use in Unity +
- Elements of Video Game Law +
- FTUE: First Time User Experience: Podcast from Nueva Partida +
- Free tools to level up your prototyping +
- From usability to Playability: Player-Centered Video Game Design +
- Game Experience Design for All +
- Game audio tools +
- Game audio y diseno sonoro +
- Game development and game design free courses +
- Game studies: the current field of video games in Latin America (Notebook 98 UP Design School) +
- Gender: The importance of the role of gender in video games +
- Graphic Design applied to Video Game Interfaces for Older Adults +
- Graphic programming in video game development +
- HUD: How to Design a Communication Interface with Players +
- HackGirls Workshops: Frontend, Ruby and Data Analytics +
- How to Learn any Programming Language on your Mobile +
- Insights: game studies concentration and deconcentration (Notebook 130 UP Design School) +
- Interactive Narration - Introduction to Twine +
- Introduction to the Music of Video Games, Part 2 – The history (Podcast) +
- Lu Oulton - Argentina (English) +
- Make a game: gamedev academy +
- Micaela Mantegna - Argentina (English) +
- My Video Game Creation Workshop: Tutor's Manual +
- Project management in game development +
- Roles in Video Game Development +
- Sololearn: Free Coding +
- Teacher Training: Digital Environments, Digital Literacy and Virtual Classrooms +
- Twine: Introduction to Narrative Design +
- Unplugged Coding Games +
- Unplugged Course - Part 1: What is Computational Thinking? +
- Unplugged Course - Part 2: Computational Thinking without Computers +
- Unplugged coding activities +
- Unplugged coding games +
- Use storytelling and transmedia in video games +
- Video Game Engines: Functions and Features +
- Video game engines +
- Video game prototyping +
- Video games changing education +